Game Development: Whack-a-Mole

Announcements about major changes in Haven & Hearth.
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Ramki
Posts: 81
Joined: Thu Jan 14, 2016 9:57 pm
Location: Drowning in a Boat

Re: Game Development: Whack-a-Mole

Post by Ramki »

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Its like....... "WTF JORB!? Wheres my v-day hat!?"
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Zeler
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Re: Game Development: Whack-a-Mole

Post by Zeler »

shubla wrote:
loftar wrote:
Lunarius_Haberdash wrote:This was removed for a reason, that reason being it was stupid. Please never return this to the game.
It was stupid that a prerequisite to fighting was filling your inventory with buckets of water, but I also do see the argument that there's an element of stupid in having whoever runs out of stamina first lose, too. I'm open to compromises between the two that might strike a better balance.
If you are under aggro.
Only allow walk speed.
Only crawl speed
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isdel
Posts: 179
Joined: Wed Jan 11, 2017 12:53 am

Re: Game Development: Whack-a-Mole

Post by isdel »

Zeler wrote:
shubla wrote:
loftar wrote:It was stupid that a prerequisite to fighting was filling your inventory with buckets of water, but I also do see the argument that there's an element of stupid in having whoever runs out of stamina first lose, too. I'm open to compromises between the two that might strike a better balance.
If you are under aggro.
Only allow walk speed.
Only crawl speed
Cannot move while under aggro
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zebratul
Posts: 438
Joined: Sun May 08, 2016 9:15 am
Location: Moscow

Re: Game Development: Whack-a-Mole

Post by zebratul »

isdel wrote:
Zeler wrote:
shubla wrote: If you are under aggro.
Only allow walk speed.
Only crawl speed
Cannot move while under aggro
You actually begin re-tracing your steps backwards when aggroed.
Ukhata
Posts: 712
Joined: Wed Jan 29, 2014 9:20 am

Re: Game Development: Whack-a-Mole

Post by Ukhata »

isdel wrote:
Zeler wrote: Only crawl speed
Cannot move while under aggro

while in combat period!
both attacker and victim!

only ranged attacks duels possible :P
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boreial
Posts: 536
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Location: Smack dab in the middle of NoWhere

Re: Game Development: Whack-a-Mole

Post by boreial »

Ukhata wrote:
isdel wrote:
Zeler wrote: Only crawl speed
Cannot move while under aggro

while in combat period!
both attacker and victim!

only ranged attacks duels possible :P

With Aim Time ranged in 1 minute increments per percent point
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Beezer12Washingbeard
Posts: 409
Joined: Wed Nov 30, 2016 2:43 am
Location: Seattle, WA

Re: Game Development: Whack-a-Mole

Post by Beezer12Washingbeard »

boreial wrote:With Aim Time ranged in 1 minute increments per percent point
What's this linear scaling nonsense. logarithmic or gtfo
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Sany_CZ
Posts: 56
Joined: Tue Sep 20, 2011 11:44 pm

Re: Game Development: Whack-a-Mole

Post by Sany_CZ »

jorb wrote:
Teleskop wrote:wow no valentine day hat ok thanks....
Apologies for not eagerly jumping on to every shekel-grab faux event of corporate america's making. ¦]
I support Jorb decision by resubscribing.
dunno6988
Posts: 154
Joined: Wed Sep 28, 2016 11:51 am

Re: Game Development: Whack-a-Mole

Post by dunno6988 »

MadNomad wrote:
MightySheep wrote::lol: typical jorb, waits till DIS/hedgehug control 50% of the world then implements this
jorb wrote:[*] You can no longer extend from a cairn during the first two (RL) hours of its life, i.e. during the initial time when anyone can bash it without an active challenge.
yo, we couldn't give you such change at beggining or end of the world, so take it now ¦]
linkfanpc wrote:What's the "bit of silliness"?
u should find out using your main chars body !!!
what do you mean main characters body? Like right clicking on it via equipment menu? or in game?
Airbasex
Posts: 158
Joined: Sat Nov 12, 2011 1:31 am
Location: Moscow

Re: Game Development: Whack-a-Mole

Post by Airbasex »

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Image

Is this a bit of silliness? :D
Last edited by Airbasex on Thu Feb 16, 2017 2:56 pm, edited 1 time in total.
Although I don't fear dying, I still would rather not.

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