[v1.8.0] mafen -- web GUI for Hafen

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b0r3d0m
Posts: 95
Joined: Sun Sep 13, 2015 2:39 pm

[v1.8.0] mafen -- web GUI for Hafen

Post by b0r3d0m »

Hi there!

I came back with a new service named mafen -- http://mafen.club

Image
(this image was made by ragxar)

Basically, it's a web-based application that helps u with various Haven & Hearth tasks. Currently you can do the following:
  • check your character's inventory and study any items you want
  • view your character's attributes (incl. hidden ones) -- see an example
  • see your character's lores (with hidden time value that means the last time you received that lore)
  • see a list of nearby players and party members
  • invite kins to your party
  • communicate with other players via area / party / village / kingdom / private chats
  • click on the nearest table
  • heal wounds
  • equip and unequip items
Image

Note that you can do it from any device you have at the moment. No need to launch a full desktop H&H client at all!

Source code of this service can be found here -- https://github.com/b0r3d0m/mafen
Your stars and pull requests are very appreciated!

For those of you who doesn't like the idea of providing your H&H login / password:

mafen is an open source project, distributed under the MIT license. Feel free to clone the repository, check every line of code you see, and run the same service on your own computer. I've just deployed it to the VPS to make your life a little bit easier :)

I'm waiting for your feedback of any sort -- feature requests, bug reports, and any ideas you have.
Last edited by b0r3d0m on Fri Mar 10, 2017 6:47 am, edited 9 times in total.
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shubla
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Location: Finland

Re: mafen -- web GUI for Hafen

Post by shubla »

Mafen means horse manure in chinese.
I think the name is not appropriate.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Olurzich
Posts: 52
Joined: Sat Oct 31, 2009 5:40 pm

Re: mafen -- web GUI for Hafen

Post by Olurzich »

Node.js + Python 2.x
Why not just anything one?
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Bowshot125
Posts: 1045
Joined: Tue Jun 26, 2012 12:31 pm
Location: In tanning fluid limbo

Re: mafen -- web GUI for Hafen

Post by Bowshot125 »

Botting to THE EXTREME EXTREMEEEEEE

I'll try it sooner or later, sounds awesome
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b0r3d0m
Posts: 95
Joined: Sun Sep 13, 2015 2:39 pm

Re: mafen -- web GUI for Hafen

Post by b0r3d0m »

Olurzich wrote:Node.js + Python 2.x
Why not just anything one?
Well, that's quite a reasonable question. I don't know what to answer though, except from "that's my personal decision".
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: mafen -- web GUI for Hafen

Post by iamahh »

looking forward for the day I can manage my village with an Android device, using an alternative WebGL visual mod full of stars

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b0r3d0m
Posts: 95
Joined: Sun Sep 13, 2015 2:39 pm

Re: [v1.1.0] mafen -- web GUI for Hafen

Post by b0r3d0m »

v1.1.0 is out!

Added the ability to communicate with other players via area / village / kingdom chats.

I'd like to hear any feature requests you would like to see in the future.
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shubla
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Location: Finland

Re: [v1.1.0] mafen -- web GUI for Hafen

Post by shubla »

You could add some kind of overview that would list stuff like players around you.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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earllohst
Posts: 163
Joined: Fri Sep 05, 2014 9:46 pm

Re: [v1.1.0] mafen -- web GUI for Hafen

Post by earllohst »

:shock: This is great! :D
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b0r3d0m
Posts: 95
Joined: Sun Sep 13, 2015 2:39 pm

Re: [v1.1.0] mafen -- web GUI for Hafen

Post by b0r3d0m »

shubla wrote:You could add some kind of overview that would list stuff like players around you.
Yeah, that's a nice idea!

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