Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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PINK
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Re: Grand List of Simple Questions

Post by PINK »

Beezer12Washingbeard wrote:
PINK wrote:
FictionRyu wrote:Is there a way to ensure the direction of a tree fall?
Stand in facing the direction that you want the tree to fall and chop.
Fixed for clarity
Oh thank you darlin haha ;)
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FictionRyu
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Re: Grand List of Simple Questions

Post by FictionRyu »

Beezer12Washingbeard wrote:
PINK wrote:
FictionRyu wrote:Is there a way to ensure the direction of a tree fall?
Stand in facing the direction that you want the tree to fall and chop.
Fixed for clarity
Figured that's what it was, but wanted to ask just to be sure.
Scooby Doo taught us that the real monsters are humans.
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Aethyr
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Re: Grand List of Simple Questions

Post by Aethyr »

.

edit: miss-clicked :oops:
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vatas
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Re: Grand List of Simple Questions

Post by vatas »

Does Exploration really affect the range you can Fast Travel to Charter Stone or was it just some rumor?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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xTrainx
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Re: Grand List of Simple Questions

Post by xTrainx »

vatas wrote:Does Exploration really affect the range you can Fast Travel to Charter Stone or was it just some rumor?
rumor, never heard of that, and im sure only charisma affects your travel weariness, wich is what enables you to travel
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Iva
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Re: Grand List of Simple Questions

Post by Iva »

xTrainx wrote:
vatas wrote:Does Exploration really affect the range you can Fast Travel to Charter Stone or was it just some rumor?
rumor, never heard of that, and im sure only charisma affects your travel weariness, wich is what enables you to travel
viewtopic.php?p=683947#p683947

Personally, I have noticed that sometimes I could teleport twice in a row to the market, and sometimes not. Usually I teleported in different clothes with different gildings, which also indirectly confirms the above
ZeggyZon
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Re: Grand List of Simple Questions

Post by ZeggyZon »

Question about palisades.

In legacy haven you could build an initial corner post 2 squares away from an already existing sealed corner post and it will let you build a gate.

Is it the same in current haven? Can I build an initial corner post 2 or 3 squares away from a sealed corner post and still make a gate? I am wondering because the mechanics in making gates have changed, you can make gates now without a corner post on the other side so I'm wondering if the corner post will get in the way.

ZZ
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vatas
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Re: Grand List of Simple Questions

Post by vatas »

ZeggyZon wrote:Question about palisades.

In legacy haven you could build an initial corner post 2 squares away from an already existing sealed corner post and it will let you build a gate.

Is it the same in current haven? Can I build an initial corner post 2 or 3 squares away from a sealed corner post and still make a gate? I am wondering because the mechanics in making gates have changed, you can make gates now without a corner post on the other side so I'm wondering if the corner post will get in the way.

ZZ
I'd say that only one of the cornerposts needs to be unsealed to use "build gate" option but I'm not certain.

Be careful that neither of the cornerposts has been shift-placed off the grid, I ended up with extension that I couldn't build gate into during Legacy because of this.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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uncleseano
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Re: Grand List of Simple Questions

Post by uncleseano »

Is the 'Starter Area' at the east side of the map?
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Kearn
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Re: Grand List of Simple Questions

Post by Kearn »

the starter area is the entire map

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