I think instead of changing ip thing for artful/dash/zig which where good before and now it looks weird, you should make it so when u got attacked or u initiate real combat all spars gets automatically canceled.jorb wrote:You can still use it to pump up buffs like combat meditation and bloodlust -- something we hope to fix -- but apart from that I'm not sure I see the usefulness.svino wrote:so sparring in combat is still a thing?
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Wynzyk
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Re: Game Development: Another Touch of Fix
Last edited by Wynzyk on Wed Mar 08, 2017 1:32 am, edited 1 time in total.
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svino
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Re: Game Development: Another Touch of Fix
what's your thoughts on switching combat school while in combat?
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Norster126
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Re: Game Development: Another Touch of Fix
I suppose it will just give ip to your friend, otherwise you could use it in trolls too. Still I don't like this update.MrPunchers wrote:wow Regain Composure new meta![]()
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But about the giving opponents IP thing, couldn't you aggro your own people mid combat and use it? I understand that people IP stack in spars but this would give them IP to attack with against the opponent.
Last edited by Norster126 on Wed Mar 08, 2017 1:32 am, edited 1 time in total.
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Ricu
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Re: Game Development: Another Touch of Fix
It is most likely the Rummage permissions that someone needs to set. I didn't want to enable them "by default".[/quote]Ricu wrote:It seems i can't open gates, have the permissions been reset ?
well that sucks for me at the moment.

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Aethyr
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Re: Game Development: Another Touch of Fix
I think it should've been enabled by default for people with trespassing+vandalism permission. Anyway, is just a clickloftar wrote:It is most likely the Rummage permissions that someone needs to set. I didn't want to enable them "by default".Ricu wrote:It seems i can't open gates, have the permissions been reset ?
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NOOBY93
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Re: Game Development: Another Touch of Fix
I gathered the top lawyers and monks in the world to think about the ideaWynzyk wrote:I think instead of changing ip thing for artful/dash/zig which where good before and now it looks weird, you should make it so when u got attacked or u initiate real combat all spars gets automatically canceled.jorb wrote:You can still use it to pump up buffs like combat meditation and bloodlust -- something we hope to fix -- but apart from that I'm not sure I see the usefulness.svino wrote:so sparring in combat is still a thing?
after 3 weeks and 4 days precisely, we came to the conclusion that people would simply aggro their friends instead of sparring
Jalpha wrote:I believe in my interpretation of things.
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r21187
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Re: Game Development: Another Touch of Fix
i am confused
that mean that if there is a clear path to fight and he choose ficht i cant log out? even when he is far away?
and the only way to stop that is being in a place were is not a clear path?
that mean that if there is a clear path to fight and he choose ficht i cant log out? even when he is far away?
and the only way to stop that is being in a place were is not a clear path?
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.
(Still waiting)jorb wrote:Ok, will buff.
loftar: The inner chaos of the Jorbian mind is hard to conceal.
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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ChildhoodObesity
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Re: Game Development: Another Touch of Fix
now nerf knockteethout lmaooooooo
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Besha
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Re: Game Development: Another Touch of Fix
checked new combat. It is no good blue restoration now
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loftar
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Re: Game Development: Another Touch of Fix
Indeed.NOOBY93 wrote:after 3 weeks and 4 days precisely, we came to the conclusion that people would simply aggro their friends instead of sparring
It just means you can't use the trick of starting to log out before the opponent has managed to aggro you and keep logging out even after he has aggroed you. In balance, we made it slightly harder to aggro people.r21187 wrote:i am confused
"Object-oriented design is the roman numerals of computing." -- Rob Pike