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bladeking230
- Posts: 85
- Joined: Mon Dec 05, 2011 8:59 pm
Walking into greathall
I can't walk into a my great Hall. I have to walk up to it click next to door to get my guy hard up against the wall of the greathall then right click on the door and then some times it works and I get in.. but if I walk straight up to it and right click the door he hits it like an object in the way..
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Walking into greathall
however didn't they make it so you cant build houses on someone elses claim now (or did I imagine that?)DDDsDD999 wrote:Working as intended.
so theoretically they could fix the entrance doors now and no one would be able to wall jump with it.
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bladeking230
- Posts: 85
- Joined: Mon Dec 05, 2011 8:59 pm
Re: Walking into greathall
Jorb please return it back to normal because you've fixed the exploit. Just so annoying.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Walking into greathall
Made that way to fix an exploit. Would like to fix, but difficult.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Walking into greathall
Increase leniency distance (interaction range) for doors (incl. cave entrances) some pixels?
Could also ease traversal of them while being mounted, and should not be exploitable as the exit point (which was used to jump the wall, in case I got it correctly back then) will be unaffected.
Could also ease traversal of them while being mounted, and should not be exploitable as the exit point (which was used to jump the wall, in case I got it correctly back then) will be unaffected.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020




