all these shitters that need to be spoon fed and are too lazy to look at forums for info smh
i don't get whats so hard about the combat system, you discover it from testing/sparring/fighting like all the other normal people do
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dafels
- Posts: 3071
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Re: Tutorial and combat aproach
Click to read Developer's thoughts on PvP
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NOOBY93
- Posts: 6528
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Re: Tutorial and combat aproach
Nothing other than multiplication requires any sort of mathematics in the combat system if you're not going to be calculating weapon damage. It doesn't require a genius to do combat in this game. If Dis can do it, you can do it.pedorlee wrote:Where does it say multiply by 1.5 ?NOOBY93 wrote:It does say MC though. Melee Combat. He sent a screenshot of it and you replied to itpedorlee wrote:Thats just a sword in a shield. Saying MC is exactly what it should be.
How do new players not have the chance to spar? Everyone will The Will To Power has the chance to spar. It costs 200 LP, smh
Also you don't need very advanced math skills to be able to figure out how to multiply something by 1.5
Exactly.dafels wrote:all these shitters that need to be spoon fed and are too lazy to look at forums for info smh
i don't get whats so hard about the combat system, you discover it from testing/sparring/fighting like all the other normal people do
Jalpha wrote:I believe in my interpretation of things.
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pedorlee
- Posts: 1321
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Re: Tutorial and combat aproach
WTF. Im saying that this game has no explanations on a damn basic thing as combat and uses symbols as μ in the only text you will get. Thats not even normal. I fucking hate mathematics and that is my single problem, but as a developer you must take care of future costumers and actual ones and at least try to be clear and plain about some things.NOOBY93 wrote:[
Nothing other than multiplication requires any sort of mathematics in the combat system if you're not going to be calculating weapon damage. It doesn't require a genius to do combat in this game. If Dis can do it, you can do it.
Exactly.dafels wrote:all these shitters that need to be spoon fed and are too lazy to look at forums for info smh
i don't get whats so hard about the combat system, you discover it from testing/sparring/fighting like all the other normal people do
I'm pretty sure I'm not asking for the moon here.
μ is shit, actual descriptions are shit, grievous is shit. WTF is wrong with you 2. This is a mess.
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Jacobian123
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Re: Tutorial and combat aproach
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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dafels
- Posts: 3071
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Re: Tutorial and combat aproach
pedorlee wrote:
WTF. Im saying that this game has no explanations on a damn basic thing as combat and uses symbols as μ in the only text you will get. Thats not even normal. I fucking hate mathematics and that is my single problem, but as a developer you must take care of future costumers and actual ones and at least try to be clear and plain about some things.
I'm pretty sure I'm not asking for the moon here.
μ is shit, actual descriptions are shit, grievous is shit. WTF is wrong with you 2. This is a mess.
Took me 20 seconds to find this guide that pretty much explains the combat system and the question what that symbol means is explained there in depth.
viewtopic.php?f=42&t=54070
The most complex mathematical operation in this combat is basic multiplication, wtf is wrong with you???
Click to read Developer's thoughts on PvP
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pedorlee
- Posts: 1321
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Re: Tutorial and combat aproach
Again dodging the main question here.dafels wrote:pedorlee wrote:
WTF. Im saying that this game has no explanations on a damn basic thing as combat and uses symbols as μ in the only text you will get. Thats not even normal. I fucking hate mathematics and that is my single problem, but as a developer you must take care of future costumers and actual ones and at least try to be clear and plain about some things.
I'm pretty sure I'm not asking for the moon here.
μ is shit, actual descriptions are shit, grievous is shit. WTF is wrong with you 2. This is a mess.
Took me 20 seconds to find this guide that pretty much explains the combat system and the question what that symbol means is explained there in depth.
viewtopic.php?f=42&t=54070
The most complex mathematical operation in this combat is basic multiplication, wtf is wrong with you???
I, as a player and a costumer, have no need to read player guides in something so basic as combat. Not even talking about meta or new combat discoveries, just about combat basics. Why do I need to loose my time with that?
And nooby, your answer about sparring is just bullshit. If you are a hermit you have nobody to spar with.
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Tutorial and combat aproach
You're the one who's dodging. We've shown you just about every scrap of basic information that's also available to new players. It's not that hard to understand.
Hell, I was a hermit since w3 and only just learned how to do PvP in w9. It's not that hard, really.
Hell, I was a hermit since w3 and only just learned how to do PvP in w9. It's not that hard, really.
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Tutorial and combat aproach
Then don't be a hermit. Why do you demand to be spoonfed so hard? What's next? Not being able to beat a 20 man party in combat solo? "loftorb pls fix, muh hermit playstyle, combat is broken" get good dude, if you wanna learn combat get some friends to practice it withpedorlee wrote:Again dodging the main question here.dafels wrote:pedorlee wrote:
WTF. Im saying that this game has no explanations on a damn basic thing as combat and uses symbols as μ in the only text you will get. Thats not even normal. I fucking hate mathematics and that is my single problem, but as a developer you must take care of future costumers and actual ones and at least try to be clear and plain about some things.
I'm pretty sure I'm not asking for the moon here.
μ is shit, actual descriptions are shit, grievous is shit. WTF is wrong with you 2. This is a mess.
Took me 20 seconds to find this guide that pretty much explains the combat system and the question what that symbol means is explained there in depth.
viewtopic.php?f=42&t=54070
The most complex mathematical operation in this combat is basic multiplication, wtf is wrong with you???
I, as a player and a costumer, have no need to read player guides in something so basic as combat. Not even talking about meta or new combat discoveries, just about combat basics. Why do I need to loose my time with that?
And nooby, your answer about sparring is just bullshit. If you are a hermit you have nobody to spar with.
Jalpha wrote:I believe in my interpretation of things.
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cLick1338
- Posts: 24
- Joined: Tue Jan 11, 2011 9:43 pm
Re: Tutorial and combat aproach
OP has a point, I don't really get why you ganged up on him. "Oh just scour through forum threads; Just read the damn wiki!; Oh just get some friends and pick away trial-and-error at this mess of a combat system until you get it - just like "everyone" does!; Oh just have your TI-83 and character sheet out at all times and do the damn math!" - yes I'm exaggerating but the combat system is unnecesarily esoteric. Esoteric in the full sense of the word.
How are you seriously defending this? Do you really think there is no room for improvement, would you have it stay like this forever if it could? Do you think it'd be acceptable should the game ever get bigger than the under 1k constant playerbase it has at the moment? Does it seem like a good, intuitive system to any of you? How many of you managed to figure it out on your own and how many others do you think would put in the time and effort to reach from zero to a complete understanding of it, without external assistance?
How are you seriously defending this? Do you really think there is no room for improvement, would you have it stay like this forever if it could? Do you think it'd be acceptable should the game ever get bigger than the under 1k constant playerbase it has at the moment? Does it seem like a good, intuitive system to any of you? How many of you managed to figure it out on your own and how many others do you think would put in the time and effort to reach from zero to a complete understanding of it, without external assistance?
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Tutorial and combat aproach
ye why those fagots dont pvpdafels wrote:all these shitters that need to be spoon fed and are too lazy to look at forums for info smh
i don't get whats so hard about the combat system, you discover it from testing/sparring/fighting like all the other normal people do
mby they have lives too
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