well the math seems not work on this case, when i try to declaim a plot it give me a number higuer than the total Authority the WHOLE village has
the plot its big but its not even a 1/10 of the total space. plz fix and let Villages use space again
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jymnils
- Posts: 55
- Joined: Tue Dec 13, 2016 4:09 pm
Revoke the Privilege BUG
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Revoke the Privilege BUG
Wrecking ball?
But I get the issue, now that villages can't revoke older claims as a hostile manouver the price could be lowered a bit... Not really a bug, but an artifact of the past not adjusted to the present, so I'll leave it here.
But I get the issue, now that villages can't revoke older claims as a hostile manouver the price could be lowered a bit... Not really a bug, but an artifact of the past not adjusted to the present, so I'll leave it here.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Revoke the Privilege BUG
Villages must not be used for declaiming in any way. There are siege system for that.
Revoking priviledges must be removed.
Revoking priviledges must be removed.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Colin500
- Posts: 1018
- Joined: Mon Feb 14, 2011 11:07 pm
Re: Revoke the Privilege BUG
If you try to declaim a plot inside your village you also bash your village shield making THE WHOLE of it vulnerable for attackers.Fostik wrote:Villages must not be used for declaiming in any way. There are siege system for that.
Revoking priviledges must be removed.
Its been almost 2 months and one of the plots still didnt decay out of inactivity because hey it takes so much time for it to decay and im stuck at waiting endless amounts of Time.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Revoke the Privilege BUG
Then:Colin500 wrote: If you try to declaim a plot inside your village you also bash your village shield making THE WHOLE of it vulnerable for attackers.
Its been almost 2 months and one of the plots still didnt decay out of inactivity because hey it takes so much time for it to decay and im stuck at waiting endless amounts of Time.
1. Fix shields: forbid bash village shield if you are villageer.
2. Decrease personal claim decay time.
Dont see there any reason to leave any old mechanic, that allow bypass new siege mechanic.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Colin500
- Posts: 1018
- Joined: Mon Feb 14, 2011 11:07 pm
Re: Revoke the Privilege BUG
Devs will only change that when there will be a drama about someone abusing it from inside someone's village like you make a plot at someone's village, palisade yourself, place a wrecking ball and start wrecking the shield to let others build catapults from the outside and then instantly bash the wall
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jymnils
- Posts: 55
- Joined: Tue Dec 13, 2016 4:09 pm
Re: Revoke the Privilege BUG
the problem here is that a villager has moved to other village , we asked for him to declaim the space he was using os let us study the token to trasfer ownership + give us the keys for his palisade, it ha spassed 1 month already and he refused to give the space and the keys trowing excuses of all kinds.
the only solution i found is to declaim his plot and ram his palisade to put new keys.
i was very disapointed when i see a amount of autority far superior to the CAP of the village, im sure its a programing isue ;D it like it need to be the amount/10
the only solution i found is to declaim his plot and ram his palisade to put new keys.
i was very disapointed when i see a amount of autority far superior to the CAP of the village, im sure its a programing isue ;D it like it need to be the amount/10
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Revoke the Privilege BUG
Kicker is that if the person logs in even once and had curios and their bond in the study, it'll be enough to completely refill and reset the timer.Colin500 wrote: If you try to declaim a plot inside your village you also bash your village shield making THE WHOLE of it vulnerable for attackers.
Its been almost 2 months and one of the plots still didnt decay out of inactivity because hey it takes so much time for it to decay and im stuck at waiting endless amounts of Time.
I like the second suggestion above. No reason the decay on a PC is 2 months. 30 days is enough. a PC on a village claim should have the time dropped by 1/4 or a 1/3 (or more).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Revoke the Privilege BUG
This is really more of a suggestion post, since the issue in question is a fully intended game mechanic with the answer being "Spam statues to get enough auth to declaim it".
But I'm of the camp that since claims can only be declaimed after a Vclaim exists, this auth cost mechanic is outdated and superfluous. Some kind of declaim limit (one per week, etc) could be put in its place if people worry about a lawspeaker gone rogue type situation.
But I'm of the camp that since claims can only be declaimed after a Vclaim exists, this auth cost mechanic is outdated and superfluous. Some kind of declaim limit (one per week, etc) could be put in its place if people worry about a lawspeaker gone rogue type situation.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Revoke the Privilege BUG
Will look at the cost.
Edit: No strong opinion either way on the dev team. Leaving as is.
Edit: No strong opinion either way on the dev team. Leaving as is.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose