April 1st, 2017
edit: IN GAME COMIC SANS FONT BEST UPDATE EVER
loftar wrote:git da mony
ehehSaxony4 wrote:how much acid was consumed when this was made
EDIT: Ah, sorry about that. Should be fixed now.Kaios wrote:Crashes when you try to restore default controls.
Check the crash reports in your homedirectory/bos-game, pl0x!DDDsDD999 wrote:WHAT THE FUCK. I JUST KILLED THE JACOBINS, WAS TRYING TO GET A HULA-HOOP TO PRINCE CHARLES AND MY GAME CRASHED WITH NO SAVE. WHAT IS THIS BULLSHIT.
Code: Select all
Error: EXCEPTION_ACCESS_VIOLATION
0x6921a48d, findrandomgotype
0x6921b3c3, creategameobject
0x69253324, standardmouseclick
0x6925362d, standardgamemode
0x69254315, handleinput
0x69201747, SDL_main
0x692017fc, bosmain
0x772a59cd, BaseThreadInitThunk
0x773da561, RtlUserThreadStartCode: Select all
Error: EXCEPTION_ACCESS_VIOLATION
0x69245ecb, drawobjdisplay
0x6923948a, drawchildren
0x6923a273, drawdependents
0x6923a4a1, drawwnd
0x6923948a, drawchildren
0x6924537e, drawobjpalette
0x69247bf2, DrawWidgets
0x6920d8e8, DrawAll
0x6920d946, PresentDraw
0x69201751, SDL_main
0x692017fc, bosmain
0x772a59cd, BaseThreadInitThunk
0x773da561, RtlUserThreadStartThank you! I believe the first one should already be fixed if you download a new .exe. Any idea what you were doing when you got this second one? Early game? Fiddling around with the mouse?sMartins wrote: 2)Code: Select all
Error: EXCEPTION_ACCESS_VIOLATION 0x69245ecb, drawobjdisplay 0x6923948a, drawchildren 0x6923a273, drawdependents 0x6923a4a1, drawwnd 0x6923948a, drawchildren 0x6924537e, drawobjpalette 0x69247bf2, DrawWidgets 0x6920d8e8, DrawAll 0x6920d946, PresentDraw 0x69201751, SDL_main 0x692017fc, bosmain 0x772a59cd, BaseThreadInitThunk 0x773da561, RtlUserThreadStart

I've debated that myself. One is presented on the map, along with the "New" sign, by the new thing, and the other is in a movable UI window.Jalpha wrote:Is it supposed to open a shadow image of each text box that appears? I mean they both disappear when you hit the acknowledge button but it looks kinda funky.