Meaningful Pavement

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
LadyGoo
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Meaningful Pavement

Post by LadyGoo »

It would be interesting if different types of pavement would give some bonuses. Some types could be good for running without losing the stamina, some for rolling a wheelbarrow, some for carrying objects overhead and etc.
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Meaningful Pavement

Post by Redlaw »

I would lkove this if they added some new types of paving that did it, like wooden planks or something.
Fierce_Deity
Posts: 783
Joined: Thu Feb 12, 2015 4:11 pm

Re: Meaningful Pavement

Post by Fierce_Deity »

I'd like to see this implemented but with differentiation made between methods of paving. Smoothly laying stones together or placing bricks in even rows is a lot easier to walk on then some crushed up rocks. One paving method could drain more stamina or use more stones per tile.
User avatar
maze
Posts: 2819
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: Meaningful Pavement

Post by maze »

This sounds like it would force you to use a style and make things ugly....
Administrator of CoS
game ideas
User avatar
Tilia
Posts: 72
Joined: Wed Dec 14, 2011 2:35 am

Re: Meaningful Pavement

Post by Tilia »

If quality of finish was made separate from material used, then any material could be used.
User avatar
viznew
Posts: 1171
Joined: Thu Jul 07, 2016 1:34 am
Location: siletzia

Re: Meaningful Pavement

Post by viznew »

i love this idea, chould expand stoneworks some, mabye diffrent paving techniques are what do the boost so can style it how you want still (mabye a diffrenet background on map is changed per type?)

few ideas mabye thou whould like more a spread lol more is better

road=no stam loss, better barrow travel, follow road with wagons mabye, better travel overall (is built like a building and looks like norm paving but takes more stone mabye tar)

path=little stam loss,little better barrow travel (reg paving style but more stone)
ImageImage
User avatar
MrPunchers
Posts: 1679
Joined: Mon Jun 06, 2016 9:54 am
Location: Where do you think?

Re: Meaningful Pavement

Post by MrPunchers »

Tilia wrote:If quality of finish was made separate from material used, then any material could be used.
Everybody would end up using gneiss as paving then.
Suck me good and hard thru my jorts
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Meaningful Pavement

Post by NOOBY93 »

maze wrote:This sounds like it would force you to use a style and make things ugly....
This. Bad idea tbh, why not make all pavement do the same (as it is now) so artists can choose the aesthetic of their village instead of it being forced. This is why gildings were implemented - you can wear any clothes you want without being crammed into a certain set because of your role.
Jalpha wrote:I believe in my interpretation of things.
User avatar
viznew
Posts: 1171
Joined: Thu Jul 07, 2016 1:34 am
Location: siletzia

Re: Meaningful Pavement

Post by viznew »

just simply laying stone doesn't give the best surface

walking path
technique-pierre-naturelle-4.jpg
road
technique-pierre-naturelle-6.jpg
You do not have the required permissions to view the files attached to this post.
ImageImage
User avatar
painhertz
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Website: Http://www.noneyafuckinbusyness.com
Yahoo Messenger: chaosovum
Location: Louisiana

Re: Meaningful Pavement

Post by painhertz »

i've reccomended this like 5 times over the years..... For all the good it did.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"

Return to “Critique & Ideas”