I tried searching "world map", I'm sure it has come up before but trying to search this is useless due to how often the term map comes up.
Whenever we start next world, I think there should be a world map created along with terrain generation. The reality is, world maps have been integral to the haven community for a long time. They aid in gameplay choices (I heard murder city is in the south, lets settle south east just to be safe!), they aid in road construction, they're pretty important for long quest navigation, the list goes on.
I don't think it's necessary that the map be updated after world launch. Reality is, town location other than big factions isn't a critical detail. And rather than updating the terrain (a hideously expensive process to maintain I'd guess) it would be an awesome thing to have realm claims marked on the map instead. This serves the function of indicating faction presence, without the messy business of tile updates. Also having an official map makes the resource more accessible to beginners since a static link could be incorporated into vanilla and custom clients.
Overall, adding a one time processing cost to server start and the minor processing requirements required to update realms (could even be done just once a week if it happened to be an issue, but would maintain relevance) seems like a worthwhile cost. I'm not sure what hosting options are available, or what the cost increase would be on that side of things though.
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Sevenless
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Official world map, and why we should have one
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
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Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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NOOBY93
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Re: Official world map, and why we should have one
++++++++++
Jalpha wrote:I believe in my interpretation of things.
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tirioll
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Re: Official world map, and why we should have one
Related discussion when loftar published W9 realm maps.
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shubla
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Re: Official world map, and why we should have one
Fuck the players - Devs sincerely, probably

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Sevenless
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Re: Official world map, and why we should have one
I figured it had come up before. Neat link, thankstirioll wrote:Related discussion when loftar published W9 realm maps.
Realms don't look particularly great when shown exactly, but when lacking contest I think the visualization could smooth them over a bit to make it more appealing if that matters.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
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Re: Official world map, and why we should have one
Mapping should most definitely be a player driven thing. I don't want to -- on day one -- have to study the map to find the best spot near the optimal terrains and shit. Getting in there and exploring is where it's at.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose