Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Grand List of Simple Questions

Post by Granger »

FictionRyu wrote:
uncleseano wrote:Amber client, click have them shown on the map
Yes, I know. I use Amber. I have it marked. I just wanted to have an idea as to what terrain I should look in. Currently in my area, there are none.
Grab a clover, grab a horse, travel a bit.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Grand List of Simple Questions

Post by Sevenless »

Granger wrote:
FictionRyu wrote:
uncleseano wrote:Amber client, click have them shown on the map
Yes, I know. I use Amber. I have it marked. I just wanted to have an idea as to what terrain I should look in. Currently in my area, there are none.
Grab a clover, grab a horse, travel a bit.
Translated: Outside a couple exceptions, there's so many biomes most of us don't particularly know which biome grows what. There's a rough breakdown of grassland biomes vs forest biomes, but I know I'll never bother remembering the details of anything I'm not continuously searching for.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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ricky
Posts: 1475
Joined: Fri Apr 02, 2010 5:00 am

Re: Grand List of Simple Questions

Post by ricky »

Sevenless wrote:
Granger wrote:
FictionRyu wrote: Yes, I know. I use Amber. I have it marked. I just wanted to have an idea as to what terrain I should look in. Currently in my area, there are none.
Grab a clover, grab a horse, travel a bit.
Translated: Outside a couple exceptions, there's so many biomes most of us don't particularly know which biome grows what. There's a rough breakdown of grassland biomes vs forest biomes, but I know I'll never bother remembering the details of anything I'm not continuously searching for.
If you're feeling adventurous, be a pal and start taking down what plants grow on what terrains

http://ringofbrodgar.com/wiki/Terrain

I spent a lot of time making that page, but it just gets tedious and boring when you arent sure if anyone reads it and no one helps.
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.
The only thing necessary for the triumph of evil is that good men do nothing.
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Sevenless
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Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Grand List of Simple Questions

Post by Sevenless »

Sorry ricky, but after battling with Trimoon over the salem wiki I have an absolute hatred of maintaining them.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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ricky
Posts: 1475
Joined: Fri Apr 02, 2010 5:00 am

Re: Grand List of Simple Questions

Post by ricky »

Sevenless wrote:Sorry ricky, but after battling with Trimoon over the salem wiki I have an absolute hatred of maintaining them.
I understand. I recently undertook the responsibility of admin on the rob wiki, and it's difficult at times. I dont butt heads with anyone, but the nature of haven makes it difficult to regularly update with good information, and its even harder to get people to help update the wiki.

maintenance I pretty much have under control, its just i dont have the time (or desire anymore) to actually find information in game, such as biome information, FEP values, formulas, etc.

As it stands I cant make a combat guide because I (and basically everyone else) dont understand combat. and those who do understand combat enough to make guides are too caught up jerking each other off to help update the wiki.

I digress though. Every once in awhile I'll pop in here and proselytize for a bit, hoping to inspire someone to action.
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.
The only thing necessary for the triumph of evil is that good men do nothing.
Entropoly
Posts: 8
Joined: Mon Feb 13, 2017 2:30 am

Re: Grand List of Simple Questions

Post by Entropoly »

What's the best way to protect quest NPCs from getting destroyed? Will they eventually respawn or are they gone forever? Will putting them under a claim but not behind palisades protect them against anyone who doesn't have vandalism? Since it's chopping down a tree, is it vandalism or rummaging to kill one?
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uncleseano
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Joined: Thu Apr 22, 2010 7:23 pm

Re: Grand List of Simple Questions

Post by uncleseano »

Do all trees that produce boughs only grow the seed at 100%?

Takes so damn long to get good Q bough
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Kearn
Posts: 605
Joined: Thu Jun 24, 2010 2:09 am

Re: Grand List of Simple Questions

Post by Kearn »

most trees with 2 seeds only produce them at 99%
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uncleseano
Posts: 560
Joined: Thu Apr 22, 2010 7:23 pm

Re: Grand List of Simple Questions

Post by uncleseano »

Kearn wrote:most trees with 2 seeds only produce them at 99%

Crap, I was banging out quality fruit/nut trees as you get the seed fast and totally neglected my bough trees. This will take awhile so
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ZantetsukenX
Posts: 125
Joined: Fri Mar 18, 2011 3:02 am

Re: Grand List of Simple Questions

Post by ZantetsukenX »

Can cleaning up a Cave-in cause another cave-in? Like I hit one from digging into a fresh wall and caused a massive cave-in which sealed off almost all of path through. If I were to clean it all up would there be a chance of another cave in from the new tiles/dirt walls?

EDIT: So the answer is yes... I just tested on another character and totally just made the cave-in destruction zone worse. I've never seen such a large cave-in before. It's bigger than a stone mansions area almost.
Last edited by ZantetsukenX on Wed Apr 12, 2017 6:21 am, edited 2 times in total.

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