/pras!
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MrGemini
- Posts: 426
- Joined: Thu Mar 21, 2013 10:10 am
Re: Game Development: Beavertopia
Dancing Beavers 
/pras!
/pras!
Greetings, Gemini & Tinkababe
jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Beavertopia
The introduction of karma, about which I wrote above.
If the character is ready to kill, then he brings the victim, then loses some of the inherited experience (for example, 50% is lost).
If a character kills another with the same karma, then nothing happens.
If the murder is committed without a sacrifice, then most of the inherited experience is lost (for example, 75% is lost).
Murder of a peaceful character reduces the inherited experience, for example, by 10%. But killing another killer improves karma and increases the inherited experience by interest, depending on the karma of the murdered person.
This will not affect the PvP and, probably, will force not to kill the spruce hats, but other killers.
If the character is ready to kill, then he brings the victim, then loses some of the inherited experience (for example, 50% is lost).
If a character kills another with the same karma, then nothing happens.
If the murder is committed without a sacrifice, then most of the inherited experience is lost (for example, 75% is lost).
Murder of a peaceful character reduces the inherited experience, for example, by 10%. But killing another killer improves karma and increases the inherited experience by interest, depending on the karma of the murdered person.
This will not affect the PvP and, probably, will force not to kill the spruce hats, but other killers.
Excuse me, I don't speak English.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Game Development: Beavertopia
Pan_w_okularach wrote:this game's pvp is gonna be dull without permadeath, you're making a mistake

maybe without permadeath you will actually do pvp?
Jalpha wrote:I believe in my interpretation of things.
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Beavertopia
Gladiator arenas with money rates (in-game money a la Community Fair coins)? Tournaments with prizes and system alerts. This is honest PvP. And the Obelisk of Glory with the names of the winners.NOOBY93 wrote:maybe without permadeath you will actually do pvp?
Last edited by 2d0x on Wed Apr 12, 2017 1:29 pm, edited 2 times in total.
Excuse me, I don't speak English.
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6kzo
- Posts: 19
- Joined: Mon Feb 27, 2017 8:51 pm
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Game Development: Beavertopia
We already had this a couple of days ago. 3 teams (barely, 2 actual teams and a frankenstein team) showed up, everyone else claimed "m-muh LOW STATS!!!", and Dis was just like "I didn't read patch notes therefore I suck at combat, i'm not coming!!!11". Maybe the devs need to implement the option to choose if you want to make your virtual equipment and stats equal with the person you're sparring.2d0x wrote:Gladiator arenas with money rates (in-game money a la Community Fair coins)? Tournaments with prizes and system alerts. This is honest PvP. And the Obelisk of Glory with the names of the winners.NOOBY93 wrote:maybe without permadeath you will actually do pvp?
Jalpha wrote:I believe in my interpretation of things.
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Beavertopia
This is a childish babble. If you came out to fight, then you were ready. Or thought you were readyNOOBY93 wrote:...I didn't read patch notes therefore I suck at combat...
Last edited by 2d0x on Wed Apr 12, 2017 1:47 pm, edited 1 time in total.
Excuse me, I don't speak English.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Game Development: Beavertopia
2d0x wrote:This is a childish babble.NOOBY93 wrote:...I didn't read patch notes therefore I suck at combat...

(ozzy)
Am I lying?
Stfu
2 Dis teams pussied out the day of the tournament, 1 guy from the AD team pussied out 2 minutes before the tournament, all because of "muh stats". Spar seriously needs an "equal stats" feature.
Jalpha wrote:I believe in my interpretation of things.
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Beavertopia
I don't doubt your honesty O_oNOOBY93 wrote: Am I lying?
Excuse me, I don't speak English.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Game Development: Beavertopia
nvm I assumed you were implying it's childish babble to imply that Dis said "i suck at combat therefore im not going"2d0x wrote:I don't doubt your honesty O_oNOOBY93 wrote: Am I lying?
Jalpha wrote:I believe in my interpretation of things.
