DPblH wrote:mass PvP.
NOOBY93 wrote:nobody would actually come
It would only work in Valhalla where nobody is afraid of getting knocked out or humiliated, so people come, so it becomes mass pvp
DPblH wrote:mass PvP.
NOOBY93 wrote:nobody would actually come
Jalpha wrote:I believe in my interpretation of things.
I'm not sure where you got that idea. All I've said is that I can't reproduce it in an environment where I can test and analyze it.DPblH wrote:Loftar apparently doesn't believe that we guys are lagging due to the default client fault.
Perhaps, but before I could do such a thing, I'd need to have any kind of idea of what to even log to begin with. :)Granger wrote:Would help if Loftar could push a slight update to the client that feeds him timestamped statistics, then he could fascist log Valhalla and correlate that with the metrics he gets from the clients.
I would suggest: make a way to dump the complete data send toward a client into a file, timestamped, so you can replay it by simply feeding it back into a client on demand to see how that specific data is processed in it (and be able to profile it).loftar wrote:I'm not sure where you got that idea. All I've said is that I can't reproduce it in an environment where I can test and analyze it.DPblH wrote:Loftar apparently doesn't believe that we guys are lagging due to the default client fault.
Perhaps, but before I could do such a thing, I'd need to have any kind of idea of what to even log to begin with.Granger wrote:Would help if Loftar could push a slight update to the client that feeds him timestamped statistics, then he could fascist log Valhalla and correlate that with the metrics he gets from the clients.
Just play your game. Its simple. Also hittest is still laggy and takes alot of time. Best way to test - play in a big village, each click drops your FPS by 20 units.loftar wrote:I'm not sure where you got that idea. All I've said is that I can't reproduce it...
Join my plot, LoftarDPblH wrote:Just play your game. Its simple. Also hittest is still laggy and takes alot of time. Best way to test - play in a big village, each click drops your FPS by 20 units.loftar wrote:I'm not sure where you got that idea. All I've said is that I can't reproduce it...
Maybe he is already thereLadyGoo wrote:Join my plot, Loftar
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
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Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.