Please no.ven wrote:How about mine carts as a unique recipe for kingdoms that have 5/5 Mountain Tradition? That would be interesting.
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Granger
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Re: Mine carts
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Sevenless
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Re: Mine carts
As I said in another thread: If wheelbarrows could go through roads and doors, it would be fine.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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LadyV
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Re: Mine carts
Put some empty chests in a cart and there you go. 
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jorb
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Re: Mine carts
A classic mine cart would, if nothing else, be aesthetic.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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Vassteel
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Re: Mine carts
we currently have carts. but the issue with carts is in order to load them with stockpiles you need 6 wheelbarrows if we could just load 6 stockpiles directly into the cart using the wheelbarrow i think this would help out with the moment of mass stockpiles
jorb wrote:Stop shitposting.
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Dakkan
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Re: Mine carts
Crossing z-levels with large amounts of stockpiles is still a huge annoyance that people are currently going through absurd means to get around. A mineshaft elevator or something would be nice.
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Granger
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Re: Mine carts
It would be nice if a minehole could be upgraded: with the elevator and through digging it deeper have the elevator service more than two adjacent levels.Dakkan wrote:Crossing z-levels with large amounts of stockpiles is still a huge annoyance that people are currently going through absurd means to get around. A mineshaft elevator or something would be nice.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020