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jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Client source code
This was enough for me. Thank you so much!
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loftar
- Posts: 9092
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Client source code
I really don't think there should be any need to modify bulid.xml. What did you do with it, and why?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Myzreal
- Posts: 69
- Joined: Sun Jul 03, 2011 5:32 pm
Re: Client source code
I really don't think there should be any need to modify bulid.xml. What did you do with it, and why?
If you try to compile it as it comes then it will complain about lacking haven-res and builtin-res. I solved it by copying them over from the standalone client someone here posted.
Paste me to get hacked: http://a/%%30%30
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Paradoxs
- Posts: 294
- Joined: Tue Aug 25, 2015 7:16 am
Re: Client source code
loftar wrote:I really don't think there should be any need to modify bulid.xml. What did you do with it, and why?
The build script I supplied solves this by updating the haven-res link (now at game.havenandhearth.com/java and renamed hefen)
and adding in a get command for builtin-res.jar
I then commented them out after this first build, and re-grab hafen-res when doing a final push to a new version of my client just to make sure its all updated and good to go
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jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Client source code
Myzreal wrote:I really don't think there should be any need to modify bulid.xml. What did you do with it, and why?
If you try to compile it as it comes then it will complain about lacking haven-res and builtin-res. I solved it by copying them over from the standalone client someone here posted.
Yes, I also downloaded this 2 files manually and then compiled. I not changed build.xml
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Client source code
The repository seems to be down for a couple of days now.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Client source code
romovs wrote:The repository seems to be down for a couple of days now.
I knew this day would come

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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tirioll
- Posts: 144
- Joined: Thu Nov 21, 2013 4:05 pm
Re: Client source code
Can somebody please help me compile the client in Eclipse? I apologize if this is a wrong place to ask.
I do "New Java project from existing Ant buildfile", it seems to work. There's a ton of warnings, but no errors. It creates a "build" folder with a bunch of .class files, but no .jar's. How to actually get the hafen.jar that I could launch? I see from the build.xml that it is supposed to be built along with other JARs, and other stuff like hafen-res.jar should be downloaded from web, but none of that is happening.
I do "New Java project from existing Ant buildfile", it seems to work. There's a ton of warnings, but no errors. It creates a "build" folder with a bunch of .class files, but no .jar's. How to actually get the hafen.jar that I could launch? I see from the build.xml that it is supposed to be built along with other JARs, and other stuff like hafen-res.jar should be downloaded from web, but none of that is happening.
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APXEOLOG
- Posts: 1300
- Joined: Fri Apr 23, 2010 7:58 am
- Location: Somewhere on Earth
Re: Client source code
I recently found diagram i made to describe H&H protocol. Maybe someone will find this usefull: http://i.imgur.com/GFv4Jft.png
IIRC it's still missing obj messages, but the main features should be present there
IIRC it's still missing obj messages, but the main features should be present there
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Elec
- Posts: 2
- Joined: Fri Dec 28, 2018 7:39 pm
Re: Client source code
Could we get the sources to the Objects in http://game.havenandhearth.com/hres/ too? A bit annoying to download them all manually, run them through my python parser and then decompile them.