Indeed, they cannot be inspected. So I guess it's all grape juice then.Kearn wrote:demijohns dont have quality afaik
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qoonpooka
- Posts: 400
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Re: Grand List of Simple Questions
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Grand List of Simple Questions
Is there a way of 'releasing' animals that doesnt involve slaughter?
Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?
Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?
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Granger
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Re: Grand List of Simple Questions
Releasing in terms of 'stops moving' or 'get rid of it' ?uncleseano wrote:Is there a way of 'releasing' animals that doesnt involve slaughter?
Not possible, you'll have to rebuild the tube.Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Grand List of Simple Questions
Yeah to 'Get Rid of' into the wild that doesnt involve butcheryGranger wrote:Releasing in terms of 'stops moving' or 'get rid of it' ?uncleseano wrote:Is there a way of 'releasing' animals that doesnt involve slaughter?
Not possible, you'll have to rebuild the tube.Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?
My two tubs built with the best boards I have are mixed with sheeps/cow milk and I just realised that all cheese becomes 'generic' gouda.
Great, back to the drawning board so... SMASHY SMASHY
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Sevenless
- Posts: 7704
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- Location: Canada
Re: Grand List of Simple Questions
Rope them, hearth, walk them out of your compound and unleash them either by inspecting them or dropping the rope.
Poof, animals be free. They'll starve to death, but ehn maybe someone finds them and wants them.
Poof, animals be free. They'll starve to death, but ehn maybe someone finds them and wants them.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Grand List of Simple Questions
So eh.. sorry for all the questions...
Anyways is there any difference between Wild Horse/Tame Horse, Boar/Pig, Sheep/Muflon, Cow/Aouroch etc? Are the meats the same when cooked I mean?
Anyways is there any difference between Wild Horse/Tame Horse, Boar/Pig, Sheep/Muflon, Cow/Aouroch etc? Are the meats the same when cooked I mean?
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ricky
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Re: Grand List of Simple Questions
uncleseano wrote:So eh.. sorry for all the questions...
Anyways is there any difference between Wild Horse/Tame Horse, Boar/Pig, Sheep/Muflon, Cow/Aouroch etc? Are the meats the same when cooked I mean?
short answer: yes
long answer: http://ringofbrodgar.com/wiki/Category:Roast_Meat
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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uncleseano
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Re: Grand List of Simple Questions
Handy, thanks
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qoonpooka
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Re: Grand List of Simple Questions
How often and under what conditions do trees/bushes refresh their products inventory? Is it different for planted trees? Do I just need to cut down these apple trees/tea bushes/holly bushes and replant?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Grand List of Simple Questions
The most relieable way to refresh the products is to plant a new one, especially in non-busy areas.qoonpooka wrote:How often and under what conditions do trees/bushes refresh their products inventory? Is it different for planted trees? Do I just need to cut down these apple trees/tea bushes/holly bushes and replant?
They refresh their products on a decay hit, which is only applied while the area is loaded (there had been requests to change that), so in case the bushes/trees are on a map part that is constantly kept being loaded by players in the area (like in a 24/7 active village center) the frequency they respawn their products is somewhat reasonable - but if they're at a casual hermit base that is loaded only an hour or two a day...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020