I just go up to it with an empty inventory, 'take 24' or hwoever much space you've got, manually ctrl-click to dump the items I don't want, store the rest in a stockpile adjacent to the first.uncleseano wrote: MORE QUESTIONS: Is there a way of 'turning over' a stockpile so to speak. Let's say you've got a hay stockpile fpr a few weeks. Its already full but you know that the 'first' bottom numbers are total garbage quality and need to be dumped....
-
qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Grand List of Simple Questions
-
FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Grand List of Simple Questions
I usually take the whole stockpile into my inventory (I'm verified and have two t-sacks with a leather backpack) and put the crap quality items in their own pile and then the good quality into another and then just destroy the crap quality pile.qoonpooka wrote:I just go up to it with an empty inventory, 'take 24' or however much space you've got, manually ctrl-click to dump the items I don't want, store the rest in a stockpile adjacent to the first.uncleseano wrote: MORE QUESTIONS: Is there a way of 'turning over' a stockpile so to speak. Let's say you've got a hay stockpile for a few weeks. Its already full but you know that the 'first' bottom numbers are total garbage quality and need to be dumped....
Scooby Doo taught us that the real monsters are humans.
-
qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Grand List of Simple Questions
Am I correct in assuming that I can't put another of the same gilding onto an item? e.g. I can't just stack taproot lacings to make MEGASURVIVALBUFF?
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Grand List of Simple Questions
Correct, 1 of each type is the most that's allowed.qoonpooka wrote:Am I correct in assuming that I can't put another of the same gilding onto an item? e.g. I can't just stack taproot lacings to make MEGASURVIVALBUFF?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Grand List of Simple Questions
So nobody figured out how to (if it's even possible) to describe combat moves to other toons?
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Grand List of Simple Questions
I went hunting and found it.uncleseano wrote:So nobody figured out how to (if it's even possible) to describe combat moves to other toons?
One issue of note: It doesn't tell you which animals can give the move. Minor nuisance."Combat Instructions". Combat Instructions can be used to teach attacks and moves to others. You may craft a Combat Instruction by holding a Parchment, and right-clicking an attack or move you wish to describe in the "Martial Arts & Combat Schools" subsection of your character sheet. A combat instruction is studied in the Study Report just as a curiosity would be, but consumes LP upon completion, rather than giving it. A combat instruction records the number of the particular attack whoever crafted it had, and can be used by others to learn the move in question up to that level. (I.e 4xPunch, or whatever). You cannot study the first attack of a particular kind using a Combat Instruction, which, instead, must still be learned from an animal. If you have a Combat Instruction in your Study Report, however, you will -- this specifically for the first attack of that kind -- always receive the attack in question from any animal which gives it, removing the random chance to get that particular attack. Should a Combat Instruction thus help you to get the first attack of a particular kind, it will be consumed at no cost in LP.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Grand List of Simple Questions
Actually I can see what I was doing wrong
Firstly the parchement already had something written on it and
Secondly you can't teach another character a combat move that was learned from a skill like Parry/OakStance etc (which is what I was trying to teach my fighter. Oh well, guess he'll have to learn the subtle art of mining and treeplanting to be a better scrapper... sighs...
Firstly the parchement already had something written on it and
Secondly you can't teach another character a combat move that was learned from a skill like Parry/OakStance etc (which is what I was trying to teach my fighter. Oh well, guess he'll have to learn the subtle art of mining and treeplanting to be a better scrapper... sighs...
-
bamump2k9
- Posts: 294
- Joined: Fri Apr 06, 2012 9:44 pm
Re: Grand List of Simple Questions
I've built a barter stand and took ownership of it, i see now that there's like a header thing on the top of my barter stand- do I have the ability to put a message on it?
If so, how?
If so, how?
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
xoxo ~bamump
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Grand List of Simple Questions
If you use a sketch on it, you can apply an image to it.bamump2k9 wrote:I've built a barter stand and took ownership of it, i see now that there's like a header thing on the top of my barter stand- do I have the ability to put a message on it?
If so, how?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
Kaghogre
- Posts: 3
- Joined: Mon May 01, 2017 3:18 am
Re: Grand List of Simple Questions
How does combat work, I've been trying to get it for the past 2 weeks, I can't even kill an ant swarm. Also, I keep hearing about mods or clients to make the UI easier to manage, but I'm having no luck finding it. Can someone give me a link?