DeadlyPencil wrote:
- Make tripping vines 20-25 squares long. just repeat the vine model.
- Make tall grass 5x5 squares big and make so it doesn't disappear when walked through.
- Make the clouds 4x4, make them "higher up", and them not disappear and recharge stamina continuously for whoever is under them.
- Make so getting a 2nd speed boost resets the timer on the first speed boost and the first boots timer only starts counting down ones the 2nd speed boost expires. So u only have 1 timer going on a time. also increase speed boots length of time, and make it so it doesn't disappear if u stop running
Seems great, and when the implementing of all that is done it's still best to remove the environment buffs entirely because personally I find this the worst addition in last 12 months.
(After curio melding but that was removed after the realisation that it completely fucks balance of the game more than current state)
It just feels like Haven's charm is getting raped when my pretty environment or grass field or wherever I am is polluted by these disgusting environment buffs
