Game Development: Pushing Arrangements

Announcements about major changes in Haven & Hearth.
pietin2
Posts: 184
Joined: Fri Jan 20, 2012 4:44 pm

Re: Game Development: Pushing Arrangements

Post by pietin2 »

would be as much fun to play Farm town as this
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Kandarim
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Re: Game Development: Pushing Arrangements

Post by Kandarim »

awesome! I just spent five full minutes just walking around my base and running around everything :)
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Keiriku
Posts: 74
Joined: Mon Jun 18, 2012 9:03 pm

Re: Game Development: Pushing Arrangements

Post by Keiriku »

Push-out mechanic doesn't work with cave walls, would be really cool to have that too if possible, thanks for your work!
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insanechef
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Re: Game Development: Pushing Arrangements

Post by insanechef »

put the capes on the store PLEASE
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FictionRyu
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Joined: Wed Jun 01, 2011 5:12 am

Re: Game Development: Pushing Arrangements

Post by FictionRyu »

I realized my image was a little larger than I intended..
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jorb wrote:
  • Removed trip roots, hide grass, and stamina boosts, and reduced the spawn values for speed boosts. We still like some of the ideas, but decided to tone it down, on account of clutter and, idk... particularity, for now at least.
Oh thank you! Those boosts were just so annoying to stare at. It was a good idea, but you guys need to re-think them a bit and really iron out the deets.

By the way, what's the status on combining curios? Is that still being re-worked for better usage/less spammable?
Last edited by FictionRyu on Wed May 10, 2017 10:17 pm, edited 1 time in total.
Scooby Doo taught us that the real monsters are humans.
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viznew
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Location: siletzia

Re: Game Development: Pushing Arrangements

Post by viznew »

loftar wrote:
ven wrote:
jorb wrote: and can no longer be eaten raw.
Stop trying to make me civilized
We will eventually make sure to add the ability to eat all meats raw, with a reasonable chance of food poisoning utilizing wounds.

lol yes plz lol sounds fun, thou i got a freind has eaten raw beef for years but when he takes a break for awhile and eat raw beef again he gets sick first few times lol its weird yea idk y he does it, mabye if sitations are extemely low can eat raw no problem
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Aceb
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Re: Game Development: Pushing Arrangements

Post by Aceb »

HnH community after this update.
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Commedy central time people
A quest for a hat. - W10
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Haven't spawned yet
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Uriel
Posts: 770
Joined: Fri May 28, 2010 5:00 pm

Re: Game Development: Pushing Arrangements

Post by Uriel »

Great work devs!
I like everything, but beatles rox the most, i like they way that heartlands are becoming immersive as it goes for fauna and flora. Maybe some addition to water now? ;)

Ofc push out is major step forward, congratz.
Feorh
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Re: Game Development: Pushing Arrangements

Post by Feorh »

Thank You.
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ChildhoodObesity
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Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: Pushing Arrangements

Post by ChildhoodObesity »

noice ! ! !

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