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popfor
- Posts: 1413
- Joined: Sat Dec 25, 2010 2:14 am
- Yahoo Messenger: rate me, rate me my friend
- Location: E̹̙̺̬̖͈̘̭̙̘̔̈́̍͆͌̋̊̈́̀̎d̡̨̺̠̠̜̲̹͕̯̑̀͂͂̈̇̿̏͝͝g̨̙̻̼͎͖̱͔̗͙̐̅̇͗̈́̔͛̌̌͠ŷ͔̼͓̺̮̪̫̙̬̐͊̀́̊͆͝͝͝ͅ
Re: Game Development: Pushing Arrangements
happy 100th babygirl

my avatar is stolen without permission

#badboysclub
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Game Development: Pushing Arrangements
I love this game
Update 1: worst update ever
Update 2: no update
Update 3: best update ever
Update 1: worst update ever
Update 2: no update
Update 3: best update ever
Favourite thread: viewtopic.php?f=9&t=3388
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magisticus
- Posts: 268
- Joined: Sat Aug 30, 2014 2:57 am
- Location: Tavistock, Devon, UK
Re: Game Development: Pushing Arrangements
So who dunit?
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Game Development: Pushing Arrangements
I was trying to drop a raft piece, which may have caused the push-out to shit the bed? The timing is /real/ clean for it to be my fault. >.>magisticus wrote:So who dunit?
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Game Development: Pushing Arrangements
Ruh roh Raggy.

Woah now, simmah down nao..


Woah now, simmah down nao..

Last edited by FictionRyu on Wed May 10, 2017 11:03 pm, edited 1 time in total.
Scooby Doo taught us that the real monsters are humans.
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magisticus
- Posts: 268
- Joined: Sat Aug 30, 2014 2:57 am
- Location: Tavistock, Devon, UK
Re: Game Development: Pushing Arrangements
Well it seems Loftar is on it as the server just shut down, guess he will currently be cursing putting an update out at this time of day...
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Pushing Arrangements
Nope, wasn't you, it was someone who dropped a toad. Fix't now.qoonpooka wrote:I was trying to drop a raft piece, which may have caused the push-out to shit the bed? The timing is /real/ clean for it to be my fault. >.>
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Carnation
- Posts: 43
- Joined: Sat Apr 01, 2017 11:01 pm
Re: Game Development: Pushing Arrangements
Great update!
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Pushing Arrangements
my base was full of tiny corridors, this update is awesome
now we need a hero that makes trees transparent when walking between them and my base is heaven
now we need a hero that makes trees transparent when walking between them and my base is heaven
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Game Development: Pushing Arrangements
wth is with lynxes? i found more after the update than i found the whole week oO
Favourite thread: viewtopic.php?f=9&t=3388