Great Update if you get all working!
/PRAS!
jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
In Amber client, Ctrl p will set/unset this.Kmab wrote:I am using non standard client so I do not know if this was in standard client, but:
I do not see tree growth % after update.
Well, you'll still move faster if you don't slide around objects by moving in a straight line. After all, when you start sliding along bounding boxes, you're moving A + B + C + ... distance instead A -> X distance.viznew wrote:love the push out but i still find myself clicking around stuff i dont think ill lose that habit fast lol
Only if the "sliding" speed is lower than the "normal" speed.MagicManICT wrote: Well, you'll still move faster if you don't slide around objects by moving in a straight line. After all, when you start sliding along bounding boxes, you're moving A + B + C + ... distance instead A -> X distance.
Pythagorean theorum. It's always faster to travel in a straight line instead of travelling a triangle around that straight line.sMartins wrote:Only if the "sliding" speed is lower than the "normal" speed.MagicManICT wrote: Well, you'll still move faster if you don't slide around objects by moving in a straight line. After all, when you start sliding along bounding boxes, you're moving A + B + C + ... distance instead A -> X distance.
On the other hand if you choose to slide around objects you are sure to walk the lower distance possible between A and B instead of walking around objets.