Crash afer 5/10min

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Deronsel
Posts: 11
Joined: Sat Jan 18, 2014 10:57 pm

Crash afer 5/10min

Post by Deronsel »

Soo, when i lunch game i got Can't find the name of Intel ICD OpenGl drivers and i just click OK button and game start i can play but only 5/10min after this time i got crash

Code: Select all

1.57.0:79db16fdcb2eb459fbf496ea15aae6258a1266ce

java.lang.RuntimeException: Delayed error in resource gfx/terobjs/herbs/lorchel (v6), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
	at haven.Resource$Pool$Queued.get(Resource.java:353)
	at haven.Resource$Pool$Queued.get(Resource.java:322)
	at haven.Material$$mlink$1.resolve(Material.java:380)
	at haven.Material$Res.get(Material.java:259)
	at haven.StaticSprite.lsparts(StaticSprite.java:65)
	at haven.StaticSprite.<init>(StaticSprite.java:57)
	at haven.StaticSprite$1$1.<init>(StaticSprite.java:38)
	at haven.StaticSprite$1.create(StaticSprite.java:38)
	at haven.Sprite.create(Sprite.java:131)
	at haven.ResDrawable.init(ResDrawable.java:55)
	at haven.ResDrawable.setup(ResDrawable.java:62)
	at haven.Gob.setup(Gob.java:553)
	at haven.RenderList.setup(RenderList.java:170)
	at haven.RenderList.add(RenderList.java:247)
	at haven.MapView.addgob(MapView.java:664)
	at haven.MapView$Gobs$GobSet.setup(MapView.java:738)
	at haven.RenderList.setup(RenderList.java:170)
	at haven.RenderList.add(RenderList.java:247)
	at haven.MapView$Gobs.setup(MapView.java:882)
	at haven.RenderList.setup(RenderList.java:170)
	at haven.RenderList.add(RenderList.java:247)
	at haven.MapView.setup(MapView.java:983)
	at haven.PView$1.setup(PView.java:206)
	at haven.RenderList.setup(RenderList.java:170)
	at haven.RenderList.setup(RenderList.java:197)
	at haven.PView.draw(PView.java:230)
	at haven.MapView.draw(MapView.java:1421)
	at haven.Widget.draw(Widget.java:677)
	at haven.Widget.draw(Widget.java:682)
	at haven.GameUI.draw(GameUI.java:652)
	at haven.Widget.draw(Widget.java:677)
	at haven.Widget.draw(Widget.java:682)
	at haven.RootWidget.draw(RootWidget.java:67)
	at haven.UI.draw(UI.java:139)
	at haven.HavenPanel.rootdraw(HavenPanel.java:333)
	at haven.HavenPanel.run(HavenPanel.java:589)
	at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/terobjs/herbs/lorchel(v6), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
	at haven.Resource$Pool.handle(Resource.java:410)
	at haven.Resource$Pool.access$1100(Resource.java:299)
	at haven.Resource$Pool$Loader.run(Resource.java:551)
	... 1 more
Caused by: java.nio.file.AccessDeniedException: C:\Users\macie\AppData\Roaming\Haven and Hearth\data\cache8597280786749461543.new -> C:\Users\macie\AppData\Roaming\Haven and Hearth\data\a73e7c0da655e8c3.0
	at sun.nio.fs.WindowsException.translateToIOException(Unknown Source)
	at sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source)
	at sun.nio.fs.WindowsFileCopy.move(Unknown Source)
	at sun.nio.fs.WindowsFileSystemProvider.move(Unknown Source)
	at java.nio.file.Files.move(Unknown Source)
	at haven.HashDirCache$2.close(HashDirCache.java:277)
	at haven.StreamTee.close(StreamTee.java:51)
	at haven.Resource$Pool.handle(Resource.java:403)
	... 3 more
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MagicManICT
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Re: Crash afer 5/10min

Post by MagicManICT »

Could you copy/paste the exact error you receive when you launch the game? It makes digging up technical information on the Internet easier if worded correctly.

Otherwise, the log you posted isn't usually related to graphics drivers issues that I know of. It usually indicates other problems (bad client, bad network connection, or other related problem).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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loftar
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Re: Crash afer 5/10min

Post by loftar »

Deronsel wrote:Caused by: java.nio.file.AccessDeniedException: C:\Users\macie\AppData\Roaming\Haven and Hearth\data\cache8597280786749461543.new -> C:\Users\macie\AppData\Roaming\Haven and Hearth\data\a73e7c0da655e8c3.0
Just for the record, are you running several clients simultaneously? I suspect this might be related to that on Windows, but I'm not entirely sure.
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Deronsel
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Re: Crash afer 5/10min

Post by Deronsel »

When i run game i got this:
Image

My internet: 1mb/s
Drivers update
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MagicManICT
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Re: Crash afer 5/10min

Post by MagicManICT »

Some brief digging finds a wide variety of problems, all seem to link to an improper driver, out of date driver, or corrupted driver. Verify you have the proper updated version according to your system manufacturer. Some have their own driver versions, others will just give you the latest from Intel. At least one person has posted that the bad driver came in through Windows Update in the last six months.

If you would like assistance with this, I'd be glad to help, but need to know the manufacturer, model number, and possibly other specifics of the system.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Deronsel
Posts: 11
Joined: Sat Jan 18, 2014 10:57 pm

Re: Crash afer 5/10min

Post by Deronsel »

MagicManICT wrote:Some brief digging finds a wide variety of problems, all seem to link to an improper driver, out of date driver, or corrupted driver. Verify you have the proper updated version according to your system manufacturer. Some have their own driver versions, others will just give you the latest from Intel. At least one person has posted that the bad driver came in through Windows Update in the last six months.

If you would like assistance with this, I'd be glad to help, but need to know the manufacturer, model number, and possibly other specifics of the system.
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loftar
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Re: Crash afer 5/10min

Post by loftar »

I don't really know what the Intel IGP means -- it is generated by some other part of your system, not by the client. It sounds like improperly installed drivers, but I'm far from sure. However, the crash error that you posted in the OP is not caused by it, because it has nothing with rendering to do.
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sMartins
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Re: Crash afer 5/10min

Post by sMartins »

While you wait for more accurate solutions, you can try this:

1) make sure to have Java 64 bit (always better to have), so unistall your current version of Java and download/install the Offline version (64bit): https://www.java.com/en/download/manual.jsp
2) make sure through your Nvidia Control Panel you are using your dedicated VGA (gtx 1050) and not your integrated VGA from Intel.
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MagicManICT
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Re: Crash afer 5/10min

Post by MagicManICT »

sMartins wrote:2) make sure through your Nvidia Control Panel you are using your dedicated VGA (gtx 1050) and not your integrated VGA from Intel.
This should actually solve the problem. It's come up enough the directions have been posted on the forum. viewtopic.php?f=42&t=50999
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jorb
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Re: Crash afer 5/10min

Post by jorb »

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