More stockpiles

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Fierce_Deity
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Re: More stockpiles

Post by Fierce_Deity »

I think that as far as crops go, there should just be other forms of storage for them. A vegetable crate that can hold variable amounts of vegetables depending no what it is. Hundreds of peas, or 50 cucumbers for example. Could be liftable type and a stationary type, with the liftable one able to interact with the other. Stockpiles are nice, but i'd rather see more variety in our storage options then just piles of food on the ground.

The same could be said about most of the other things we want better storage for. Rather than stockpiles, just implement different storage containers that function in a similar way but require more input then right clicking the floor.
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Cajoes
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Re: More stockpiles

Post by Cajoes »

jorb wrote:Stockpiles for everything, infinite capacity.
Counter-suggestion

One single stockpile, call it "garbage heap", thousand item capacity, no means of seeing whats in there until you pull it out. Make it 3x3 tiles in size.
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viznew
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Re: More stockpiles

Post by viznew »

Cajoes wrote:
jorb wrote:Stockpiles for everything, infinite capacity.
Counter-suggestion

One single stockpile, call it "garbage heap", thousand item capacity, no means of seeing whats in there until you pull it out. Make it 3x3 tiles in size.
i like it
can hold anything that takes one-four inventory? mabye

but the gut stockpile is already called trash i belive and can hole apple cores and stuff so that whould prob need a new name for it and small changes
Last edited by viznew on Sun May 21, 2017 5:30 pm, edited 1 time in total.
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NOOBY93
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Re: More stockpiles

Post by NOOBY93 »

Cajoes wrote:
jorb wrote:Stockpiles for everything, infinite capacity.
Counter-suggestion

One single stockpile, call it "garbage heap", thousand item capacity, no means of seeing whats in there until you pull it out. Make it 3x3 tiles in size.
So basically, cupboards but with 2x more space, placable outside houses and need no materials to be built? Yeah, this is what we need for true game balance!
Jalpha wrote:I believe in my interpretation of things.
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viznew
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Re: More stockpiles

Post by viznew »

make them decay even on claims and mabye not hold 1000 i like the idea mostly so i chould use as an intake pile (can just pile crap up and at end of day orgainize (cause thats the funnest part for me alot of the time(i am lame)))
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iamahh
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Re: More stockpiles

Post by iamahh »

be nice if stockpiles could be formed by pushing items with some tool

when you farm a big field, instead of picking everything, you'd use some tool to push items into stockpiles, then move with wheelbarrel
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Cajoes
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Re: More stockpiles

Post by Cajoes »

NOOBY93 wrote:
Cajoes wrote:
jorb wrote:Stockpiles for everything, infinite capacity.
Counter-suggestion

One single stockpile, call it "garbage heap", thousand item capacity, no means of seeing whats in there until you pull it out. Make it 3x3 tiles in size.
So basically, cupboards but with 2x more space, placable outside houses and need no materials to be built? Yeah, this is what we need for true game balance!
Don't conflate logistics with balance.

Ooh give it the option to be lit on fire for a Bonfire bonus!
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SacreDoom
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Re: More stockpiles

Post by SacreDoom »

A bucket stockpile would be nice.
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Ants
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Re: More stockpiles

Post by Ants »

I really want to be able to stockpile fruits and berries that aren't apples. Forageables like chives and mushrooms could use stockpiles, too.

And of course, we need to be able to stockpile mussels. Storing them in cupboards is seriously a pain in the butt because you need to collect so many of them to find pearls.
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Ants
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Re: More stockpiles

Post by Ants »

And nuts and tree seeds. Those need stockpiles too.
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