-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Remove tree q loss
I really don't get the point of decreasing tree q because of picking branches and bark. Trees have been gimped enough as it is, don't add insult to injury. As it is now, I'm not picking branches at all. It makes more sense just to chop the tree and turn it into branches.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Remove tree q loss
I agree.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Remove tree q loss
i also agree
-
Dataslycer1
- Posts: 6
- Joined: Sun Feb 07, 2010 10:21 am
Re: Remove tree q loss
Is the loss of QL on trees temporary until decay hit resets branches number and Q or is it permanent?
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
-
Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Remove tree q loss
Ugh if I only knew this beforehand...Potjeh wrote:Permanent.
Does this apply to just branches or other products as well?
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Remove tree q loss
Well, I agree too. I've removed it from the code now, so it will be removed in practice after the next server restart.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Remove tree q loss
Forgive my ignorance but does server restart mean the the next update and does it include when server crash?loftar wrote:Well, I agree too. I've removed it from the code now, so it will be removed in practice after the next server restart.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.