(edit) it does work if normally spaced but is when compact it dont

(edit) or is it a bug lol



wrecking ballSevenless wrote:Chairs, tables, querns. All of their placement orientation are 180 degrees off what I'd prefer.
I'm sure there's a couple more, can't think of them offhand.
Pretty sure it's your custom client that doesn't display the correct bounding boxes. Place it a wee bit to the side and it just might work.viznew wrote:(edit) or is it a bug lol
loftar wrote:Place it a wee bit to the side and it just might work

not client bugI don't quite understand how those screenshots demonstrate that.ctopolon3 wrote:not client bug
on 3rd screen^ i cant place it pixel-to-pixel nearloftar wrote:I don't quite understand how those screenshots demonstrate that
Well, that's exactly what I mean by the client not displaying the bounding boxes correctly, though.ctopolon3 wrote:on 3rd screen^ i cant place it pixel-to-pixel near
in perfect world u can place 2 cubes side by side w\o space beetwen, rotate one of them 90 degrees, and place them side by side w\o space againloftar wrote:but there is no "bug"