so how i would like parasites to work is if you get an infection for as long as you have the infection you can get a parasite which has to be cured with some kind of antibiotic. There would be different parasites that would have different effects. What i was thinking of is something like this.
Parasite 1: removes agi and str and const
Parasite 2: causes infection to last longer
Parasite 3: makes it so that energy can't go above 5000%.
Parasite 4: causes you to be impregenated with a parasitic life form that will live off of your body causing your energy to constantly drain forcing you to keep eating all the time in order to not die, then after a week you give birth to a parasitic life form that will instantly try to kill you the moment it is birthed.
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The_Lich_King
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Parasites
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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2d0x
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Bowshot125
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Re: Parasites
Parasite 5: Alien lifeform that bursts out of your chest cavity.
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The_Lich_King
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Re: Parasites
I second the motionBowshot125 wrote:Parasite 5: Alien lifeform that bursts out of your chest cavity.
it would give like 150 chest burst injury, any lesser hearthling would die from it.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Avu
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Re: Parasites
What need is there of tiny parasites when you can have Nao in your village instead.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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The_Lich_King
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- Location: Another Island as per usual.
Re: Parasites
Nao is the greatest parasite, he is the god that all parasites aspire to be. He doesn't just live off of the bodies of other creatures, he lives off the bodies of ALL other creatures. Every single hearthling and animal is losing energy every day in order to power the parasite God Nao and it is to honor him that we must add his lessers in order to further inconvenience the hearthlands.Avu wrote:What need is there of tiny parasites when you can have Nao in your village instead.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Potjeh
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Re: Parasites
You should randomly get ticks when walking on forest terrain. Removing them safely would take some hard to get stuff, or you could just yank it off and have a high chance of getting an infected sore. Or you could just let it detach on it's own, which takes a while and leaves like a 15HHP wound that heals slowly and has a low to moderate chance of infection.
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Headchef
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Re: Parasites
Potjeh wrote:You should randomly get ticks when walking on forest terrain. Removing them safely would take some hard to get stuff, or you could just yank it off and have a high chance of getting an infected sore. Or you could just let it detach on it's own, which takes a while and leaves like a 15HHP wound that heals slowly and has a low to moderate chance of infection.
My father has a friend who has this actually ; https://en.wikipedia.org/wiki/Lyme_disease
Leg got amputated from the knee last year, this can fuck people who were normally quite fit up just over time.
So let's go with what Potjeh said and add 0.0001% chance of Lyme disease where you see your character losing limbs over time
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The_Lich_King
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Re: Parasites
We should add amputations as a method fo healing, but it reduces agi like 100 and str 100.Headchef wrote:Potjeh wrote:You should randomly get ticks when walking on forest terrain. Removing them safely would take some hard to get stuff, or you could just yank it off and have a high chance of getting an infected sore. Or you could just let it detach on it's own, which takes a while and leaves like a 15HHP wound that heals slowly and has a low to moderate chance of infection.
My father has a friend who has this actually ; https://en.wikipedia.org/wiki/Lyme_disease
Leg got amputated from the knee last year, this can fuck people who were normally quite fit up just over time.
So let's go with what Potjeh said and add 0.0001% chance of Lyme disease where you see your character losing limbs over time?
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Headchef
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Re: Parasites
Yeah and if it happens to be ur arm then all crafting quality divided by two because of precision lost as well as wearing one tool, if it's your leg then movement speed /2 and stamina drain increased for higher speeds.The_Lich_King wrote:We should add amputations as a method fo healing, but it reduces agi like 100 and str 100.Headchef wrote:Potjeh wrote:You should randomly get ticks when walking on forest terrain. Removing them safely would take some hard to get stuff, or you could just yank it off and have a high chance of getting an infected sore. Or you could just let it detach on it's own, which takes a while and leaves like a 15HHP wound that heals slowly and has a low to moderate chance of infection.
My father has a friend who has this actually ; https://en.wikipedia.org/wiki/Lyme_disease
Leg got amputated from the knee last year, this can fuck people who were normally quite fit up just over time.
So let's go with what Potjeh said and add 0.0001% chance of Lyme disease where you see your character losing limbs over time?
Yay for ticks