I know this probably has been suggested before but i would love to see hereditary traits. How i think it should work is when you make your first character on the world it will randomly generate with certain traits, if the character dies then the next hearthling has a 90% chance to inherit each trait and a 10% chance to get a new trait in its place. Also some traits could be gained. For example: if a hearthling spends like 300 hours total time in a snow biome then they get an adaptation that makes them run faster and build faster and lose less stamina in snow biomes, HOWEVER you can only have one biome adaptation at one time, and a biome adaptation would have a 100% chance to be inherited.
Traits i have thought of:
Brawny +10 str
Beutiful +10 Char
Vigilant + 10 Perc
Dextrous + 10 Dex
Agile +10 Agi
Sturdy + 10 Const
Strong headed + 10 Psy
Iron willed + 10 Will
Genious + 10 Int
Quick Thinker +10 Int +10 Ua
Fast + 10 Agi + 10 Ua
Hard Hitter + 10 Melee + 10 Smithing
Natural Tracker + 10 Perc +10 Stealth +10 Survival + 10 Exploration
Natural Hunter + 10 MM +10 Perc + 10 Stealth
Lone Hunter +100 Stealth
Celtic Fortitude +15 Farming + 5 Const
Nordic Fortitude + 20 Str
Post more ideas for traits if you come up with more or better ones.
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The_Lich_King
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Hereditary Traits.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Massa
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MikeOfDragon
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- Location: USA
Re: Hereditary Traits.
Perhaps very similar traits should be mutually exclusive. (i.e. can't have brawny and vigilant, but could maybe have brawny+fast or hard hitter).Massa wrote:people will just spam alts until they get the perfect one
jordancoles wrote:I'm a genius so I've never done this personally, but I can see how some people might accidentally click on the wrong box
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The_Lich_King
- Posts: 1507
- Joined: Fri Jun 20, 2014 5:24 pm
- Location: Another Island as per usual.
Re: Hereditary Traits.
Yeah this right here and also make it so if you live in a village then you have a small chance to lose one trait when you die in favor of another trait that the rest of the villagers have until you are completely assimilated. Like if one villager has a trait there is a 0.0001% chance that you will inherit that trait when you die, if 2 villagers have the same trait there is a 0.001% chance you will inherit it and so on and so forth.MikeOfDragon wrote:Perhaps very similar traits should be mutually exclusive. (i.e. can't have brawny and vigilant, but could maybe have brawny+fast or hard hitter).Massa wrote:people will just spam alts until they get the perfect one
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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jorb
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- Location: Here, there and everywhere.
Re: Hereditary Traits.
Very real risk for that. Would perhaps not mind something similar if one could simply pick one. Astrological signs could also be cool.Massa wrote:people will just spam alts until they get the perfect one
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose

