Optional, of course you could still lmb click to move as well.ctopolon3 wrote:with 500ms delay. no thanksJacobian123 wrote:WASD movement
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: make combat more fun, combat is bad
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: make combat more fun, combat is bad
im bad at programming, but imho it will burnout the server. at latency 500ms it will be not acceptable and at latency 50ms it will bang bang
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: make combat more fun, combat is bad
Your opinion's wrong tbhctopolon3 wrote:im bad at programming, but imho it will burnout the server. at latency 500ms it will be not acceptable and at latency 50ms it will bang bang





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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: make combat more fun, combat is bad
No, my dear friend, you are the retarded one. The emphasis is on the "with a console controller" part. It's possibly the clunkiest movement I've seen in any game's combat. Also, in case you've only watched Boston fights which are not representative of actual combat at all, Salem is all about stats too because it's pretty much impossible to land a hit on someone trying to evade in open terrain, so basically combat boils down to who runs out of phlegm first. And there's no tweaking it, because the core system of losing control of your character for seconds at a time whenever you attack is shit (note how DotA doesn't do this). Haven combat on the other hand has sound core rules (except maybe IP), even if the concrete implementation is a bit lacklustre.dafels wrote:yeah, salem's combat is way more skillfull than the current one where the outcome of the fight is determined who has the highest stats and I mentioned about its fluidity in OP. " Basically it feels like playing DotA" is that your excuse why it makes the current system better than the salem's one, what does it have to do with my suggestion, you're retarded my dear friend and what does biles has to do with my suggestion.Potjeh wrote:Salem's combat is timing based, but there is zero fluidity to it which is kind of a big deal in such systems. Basically it feels like playing DotA with a console controller. And the whole biles system at it's core is hideous.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: make combat more fun, combat is bad
Salem was worse for that actually. The person with the most hp and yellowbile(?) won because after you were out of energy you couldn't even fight back. You could literally just dodge hits and win by defaultdafels wrote:yeah, salem's combat is way more skillfull than the current one where the outcome of the fight is determined who has the highest statsPotjeh wrote:Salem's combat is timing based, but there is zero fluidity to it which is kind of a big deal in such systems. Basically it feels like playing DotA with a console controller. And the whole biles system at it's core is hideous.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: make combat more fun, combat is bad
I think there should be some change to the graphics and then change to Mount and Blade fighting style.

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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: make combat more fun, combat is bad
I'm not 100% sure but I think this is the worst idea that came about on the forum, everdageir wrote:I think there should be some change to the graphics and then change to Mount and Blade fighting style.
Jalpha wrote:I believe in my interpretation of things.
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pedorlee
- Posts: 1321
- Joined: Sat Feb 04, 2012 10:36 pm
Re: make combat more fun, combat is bad
Maybe instead of that: once a group wants to fight another one they enter another server "room". There they fight till dead without 2 many stuff overloading the server and player side. Once the fight is done winners can bash or.raid or simply kick out raiders.dageir wrote:I think there should be some change to the graphics and then change to Mount and Blade fighting style.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: make combat more fun, combat is bad
The bad ideas today are wildpedorlee wrote:Maybe instead of that: once a group wants to fight another one they enter another server "room". There they fight till dead without 2 many stuff overloading the server and player side. Once the fight is done winners can bash or.raid or simply kick out raiders.dageir wrote:I think there should be some change to the graphics and then change to Mount and Blade fighting style.
Jalpha wrote:I believe in my interpretation of things.
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Gensokyo
- Posts: 286
- Joined: Sun Aug 30, 2015 10:32 am
Re: make combat more fun, combat is bad
the card system and lack of intensity are both terrible things