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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Cave Ins
Cave in's on first tiles of caves are bullshit. Yeah its been brought up before, and here it is again. We should be punished for ignoring cave in tiles, not tapping the wall of a cave for the first time. Its silly that I can only touch 3 tiles of a cave a day before having to stop due to my pile of wounds.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Cave Ins
It's an old request to be able to break the cave surface without fear of a cave in.
Downside of this would be that sampling a cave every three tiles would be possible and this would be exploited by the usual suspects. Hence we can't have nice things.
Downside of this would be that sampling a cave every three tiles would be possible and this would be exploited by the usual suspects. Hence we can't have nice things.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Cave Ins
Pretty sure you are meant to use rustroot so you don't have to risk your life digging in 1000 places.


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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Cave Ins
There is a great disparity between what we're supposed to do and what people actually do.azrid wrote:Pretty sure you are meant to ...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Cave Ins
Exactly.
It makes OP's complaint invalid because he isn't using the game mechanics. There is already a solution to his problem.
It makes OP's complaint invalid because he isn't using the game mechanics. There is already a solution to his problem.


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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Cave Ins
... but where is the fun in that?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Cave Ins
As suggested in other places: a small support (3*3 area) that can be built without metal would imho be a good compromise. As it requires resources it wouldn't be that exploity for the usual suspects but would save on headaches for normal players.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020