Fitted Cupboards

Thoughts on the further development of Haven & Hearth? Feel free to opine!
magisticus
Posts: 268
Joined: Sat Aug 30, 2014 2:57 am
Location: Tavistock, Devon, UK

Fitted Cupboards

Post by magisticus »

Really annoying finding things in cupboards so why not make it so that when items are placed in cupboards they enter a single pool of objects that can be accessed by a hearthling standing in that room such that when you attempt to craft an object all the cupboards are automatically searched and object is crafted if requirements present in that room?
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SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Fitted Cupboards

Post by SacreDoom »

While I'd love a mechanic like that, I think Jorb and Loftar's innate love for inventory tetris prevents this from ever happening. Would be very convenient, though.
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Luanes
Posts: 204
Joined: Wed Apr 12, 2017 8:06 pm

Re: Fitted Cupboards

Post by Luanes »

The inventoy tetris is annoying, but it's still fun. I have a lot of momments that i get everything to go and remember "Oh, i need to use a bucket for this craft" and need to rebalance everything on my inventory. Annoying, but fun.
ctopolon3
Posts: 488
Joined: Mon Nov 23, 2015 10:22 am

Re: Fitted Cupboards

Post by ctopolon3 »

magisticus wrote: a single pool of objects that can be accessed by a hearthling standing in that room
+ console command @get item #id# #Q#
+ world edit tools (build havest plant pave survey)
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Fitted Cupboards

Post by jorb »

Skeptical, I have to admit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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