Repair material of boats

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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sMartins
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Re: Repair material of boats

Post by sMartins »

Would be cool to have some sort of physic for the water ... maybe simulated, a fake physic where the water flow ... so stamina drain would be only against the stream, otherwise the boat will slowly move in the stream direction for rivers .... almost no flow for lakes.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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2d0x
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Re: Repair material of boats

Post by 2d0x »

shubla wrote:...Maybe even metal for these things.
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Bulwonator
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Re: Repair material of boats

Post by Bulwonator »

shubla u stupid
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sMartins
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Re: Repair material of boats

Post by sMartins »

Yeah ropes were used for that in the past.
Make friends with the other crabs or try to escape the bucket.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Jackwolf
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Re: Repair material of boats

Post by Jackwolf »

GamingRAM wrote:
jorb wrote:It has long been the intention that boats should need tar. This will happen at one point or another.
Can we have a simple canoe before that happens? Like, a hole in a log? Needs a paddle to be held by the player to operate.
There was something like this in Salem and Haven, that would be nice to have.
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SacreDoom
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Re: Repair material of boats

Post by SacreDoom »

I feel like we need to consider the glaring issue that hunting at low levels in this game is such an exercise in cheesing the game because of how counterintuitive the combat system is, and how strong most animals are for a noob. There's nothing wrong with the fact that you can't wrestle a boar right off the bat, but that leaves you with no other options than to cheese with a boat, which is what most new people, in my experience, learn and are taught by more veteran players to do. I don't know why the devs seem so intent on making animals sprint away with lightning speed if you're beating them, and with archery over-all being so terrible, and the absence of traps, we really need these things introduced/fixed before we butcher the only (admittedly, inadvertently) reliable hunting mechanic for newbies by making boats more expensive than they already are.
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jorb
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Re: Repair material of boats

Post by jorb »

There should be simpler watercraft than boats, yes.
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MinionTwo
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Re: Repair material of boats

Post by MinionTwo »

jorb wrote:There should be simpler watercraft than boats, yes.
Cork + string = Life Vest. Takes up both shirt slots(or maybe backpack) prevents drowning and idle stamina drain while you use it, but you still must have stamina to move.
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Zesto
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Re: Repair material of boats

Post by Zesto »

MinionTwo wrote:
jorb wrote:There should be simpler watercraft than boats, yes.
Cork + string = Life Vest. Takes up both shirt slots(or maybe backpack) prevents drowning and idle stamina drain while you use it, but you still must have stamina to move.
The stamana drain to stay still in water is already so low does it really matter?
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loftar
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Re: Repair material of boats

Post by loftar »

MinionTwo wrote:Cork + string = Life Vest. Takes up both shirt slots(or maybe backpack) prevents drowning and idle stamina drain while you use it, but you still must have stamina to move.
If anything, stuff like armors should give debuffs to the Swimming value.
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