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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
growth level (combat level/ develop level)
Just an idea but i think it would be cool to somehow add up all the points we have like Ua, mc, masonry, ect and determine an actual Character level that you could either show off maybe next to your name or something or have it hidden. basically showing how developed the hearthling is, didnt really put much thought into it but what do you guys think?
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viznew
- Posts: 1171
- Joined: Thu Jul 07, 2016 1:34 am
- Location: siletzia
Re: growth level (combat level/ develop level)
thou i hate it i agree with how it is you can use deception and be sneaky right now and thats fun


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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: growth level (combat level/ develop level)
yeah i figured some would want that too thats why i said there should also be an option to hide it tooviznew wrote:thou i hate it i agree with how it is you can use deception and be sneaky right now and thats fun
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Luanes
- Posts: 204
- Joined: Wed Apr 12, 2017 8:06 pm
Re: growth level (combat level/ develop level)
Maybe for each "power level" the player would unlock a new taunt. So the player would show off his power only if intended.
Edit: And it should be even cooler when you, as a player, see another player showing off. If you're weaker than him, you will not know if he is slightly stronger than you or over 9000.
Edit: And it should be even cooler when you, as a player, see another player showing off. If you're weaker than him, you will not know if he is slightly stronger than you or over 9000.
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SANICHEGEHOGE
- Posts: 147
- Joined: Tue May 23, 2017 1:03 am
- Location: world 12
Re: growth level (combat level/ develop level)
Eh, I don't see much purpose. Can ruin some fun as if you are noobie and you try to look swole to will fail.blank wrote:Just an idea but i think it would be cool to somehow add up all the points we have like Ua, mc, masonry, ect and determine an actual Character level that you could either show off maybe next to your name or something or have it hidden. basically showing how developed the hearthling is, didnt really put much thought into it but what do you guys think?
Ysh wrote: If rock is inside head I think what hits him is rock not sling.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: growth level (combat level/ develop level)
Not sure I see the purpose to this.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose