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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Emtpy Barrel feedback.
Emptying containers should have a ~1-2 second timer that you can break if you misclicked
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The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Emtpy Barrel feedback.
This.ricky wrote:Emptying containers should have a ~1-2 second timer that you can break if you misclicked
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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bobingabout
- Posts: 16
- Joined: Thu Jul 28, 2016 12:22 am
Re: Emtpy Barrel feedback.
I'd prefer the "are you sure?" prompt that I see elsewhere, though those are added by Amber it seems.Granger wrote:This.ricky wrote:Emptying containers should have a ~1-2 second timer that you can break if you misclicked
Failing that, this is a good alternate suggestion. But then with this you have to actually realise you've done something wrong, rather than having it pointed out to you.
Besides, an additional click from a prompt when you expect it will likely take less time than the 2 second delay, and be more likely to save your stock when you're not expecting it.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Emtpy Barrel feedback.
Have since implemented a timer on emptying. I'm happy enough with that, and not a fan of "Are you sure?" prompts.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose