New Open Village in NK

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.
SANICHEGEHOGE
Posts: 147
Joined: Tue May 23, 2017 1:03 am
Location: world 12

New Open Village in NK

Post by SANICHEGEHOGE »

By open village I mean like old brodgar in legacy. Anybody can join. Players can join the Capitol plot or just make their own. PM and we can get some things arranged. EDIT : materials for palisade are free and will be provided.
Last edited by SANICHEGEHOGE on Mon Jul 17, 2017 1:08 am, edited 2 times in total.
Ysh wrote: If rock is inside head I think what hits him is rock not sling.
rararamen
Posts: 32
Joined: Mon Apr 02, 2012 4:49 am

Re: New Open Village in NK

Post by rararamen »

We have a chill settlement by the lake wrought with boars, snakes, deer, and the rest of the wildlife gang! :mrgreen:
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Shadow7168
Posts: 753
Joined: Tue Aug 03, 2010 8:33 pm

Re: New Open Village in NK

Post by Shadow7168 »

I'd actually be pretty interested in a settlement like Old Brodgar. Things have changed a lot since then, and designing it around new features like the visitor debuff, field cairns, charterstones and more permissions could solve some of the problems the last incarnations had.

For those who weren't around back then, Brodgar was an attempt by Yolan to make a large village that was open to anyone who wanted to join but free from the trust issues and drama such villages usually face (Nothing like that new member cleaning out the place as soon as you give him permissions, or for that matter a newbie harvesting your top q fields with his 3 farming) See viewtopic.php?f=7&t=5145 for the full idea.
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flitchy
Posts: 6
Joined: Sat Jul 01, 2017 2:48 am

Re: New Open Village in NK

Post by flitchy »

I wont have internet until August but would love to join once I'm situated!
rararamen
Posts: 32
Joined: Mon Apr 02, 2012 4:49 am

Re: New Open Village in NK

Post by rararamen »

Would love to have you!

RIP SANIC :lol: :lol: :lol:
SANICHEGEHOGE
Posts: 147
Joined: Tue May 23, 2017 1:03 am
Location: world 12

Re: New Open Village in NK

Post by SANICHEGEHOGE »

rararamen wrote:Would love to have you!

RIP SANIC :lol: :lol: :lol:
Worst glitch ever. Will grind all of tomorrow.
Ysh wrote: If rock is inside head I think what hits him is rock not sling.
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GrumpFace
Posts: 49
Joined: Mon Jul 25, 2016 12:32 pm
Location: South of the North Pole

Re: New Open Village in NK

Post by GrumpFace »

Uh, can I join?
Or is this for "pro" players only?
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SANICHEGEHOGE
Posts: 147
Joined: Tue May 23, 2017 1:03 am
Location: world 12

Re: New Open Village in NK

Post by SANICHEGEHOGE »

GrumpFace wrote:Uh, can I join?
Or is this for "pro" players only?
lol nope. All players allowed no matter what. (unless if bot)
Ysh wrote: If rock is inside head I think what hits him is rock not sling.
SANICHEGEHOGE
Posts: 147
Joined: Tue May 23, 2017 1:03 am
Location: world 12

Re: New Open Village in NK

Post by SANICHEGEHOGE »

GrumpFace wrote:Uh, can I join?
Or is this for "pro" players only?
PM me after 17:00 pacific, will set up wilderness beacon and then PM you the code.
Ysh wrote: If rock is inside head I think what hits him is rock not sling.
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Ants
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Location: inside your head

Re: New Open Village in NK

Post by Ants »

I'd like to come.
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