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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: buildings/structures you would like to see in haven
It could use opaque windows/doors, unless you actively peek through them (or get within a very few tiles of them, causing the area on the other side to be loaded only then).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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avros008
- Posts: 486
- Joined: Mon Nov 21, 2011 5:57 am
- Location: Türkiye!
Re: buildings/structures you would like to see in haven
Yurts and nomadic tents,
Storage houses(Huge container/house that you cant get inside only right click like cupboard),
Barn(works like chicken coops for animals. it will increase fps for bases with loots of animals.),
Stone/Metal Statues about animals,player models,and art.
And houses with diffrent models/sizes.
Storage houses(Huge container/house that you cant get inside only right click like cupboard),
Barn(works like chicken coops for animals. it will increase fps for bases with loots of animals.),
Stone/Metal Statues about animals,player models,and art.
And houses with diffrent models/sizes.
dafels wrote:the midges are not the problem,
you're the problem
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SANICHEGEHOGE
- Posts: 147
- Joined: Tue May 23, 2017 1:03 am
- Location: world 12
Re: buildings/structures you would like to see in haven
Could only load if you open the door and are within 3 tiles?Granger wrote:It could use opaque windows/doors, unless you actively peek through them (or get within a very few tiles of them, causing the area on the other side to be loaded only then).
Ysh wrote: If rock is inside head I think what hits him is rock not sling.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: buildings/structures you would like to see in haven
Something like that, yes.SANICHEGEHOGE wrote:Could only load if you open the door and are within 3 tiles?Granger wrote:It could use opaque windows/doors, unless you actively peek through them (or get within a very few tiles of them, causing the area on the other side to be loaded only then).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020