I would play this game if there was combat skill cap

General discussion and socializing.
User avatar
Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: I would play this game if there was combat skill cap

Post by Kaios »

Biddas wrote: If you want to fight with raiders you should do something everyday,this game is not for one day ,don't be fucking lazy ,do some goal ,fucking spruse cap.Where is a progress then ?
It's like "hey ,new day , what i'm gonna to do ,ahh, making new combat alt probably 100th times"
That's just critical of the end game content though. If the only thing to do at end game is grind stats then it's not a very good end game.
MagicManICT wrote: If you're skilled at combat, you can have lower stats and win.
Wrong, current meta is higher stats win and if the person is less skilled than you they can still win.
MagicManICT wrote:
ElGato wrote:There is a stat cap though

edit: I guess it was supposed to be capped but, isn't for some reason..
It is, at 1998 for practical combat purposes (assuming 999 base, +999 bonus). There is no actual limit you can raise it for the purposes of calculating quality. From viewtopic.php?f=39&t=52550
jorb wrote:We will aim to cap combat relevant stats -- Unarmed, Melee, Marksmanship, Strength, Agility, Perception & Constitution -- at base level 999, which can then be increased, with gear, to twice that, i.e. 1998. The stats will be capped for the purposes of combat, and comparisons against other players in other contexts, only, and you will still be able to level the actual numerical values up as far as you wish, for the purposes of quality and such-like.
That's the last I saw on it.
That cap was never actually implemented, you can raise your skills and attributes beyond 999 and many of the large faction players already did a long time ago. Wouldn't surprise me if some guys had 3k base attributes (str/agi/con) by now.
User avatar
Robben_DuMarsch
Posts: 2646
Joined: Wed Sep 28, 2011 2:58 am

Re: I would play this game if there was combat skill cap

Post by Robben_DuMarsch »

I miss the old days of W8 when a band of casual newbs running around four months after launch with ~140 attributes/skills were viable in PvP.
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: I would play this game if there was combat skill cap

Post by NOOBY93 »

Kaios wrote:Wouldn't surprise me if some guys had 3k base attributes (str/agi/con) by now.
you mean 4k
Robben_DuMarsch wrote:I miss the old days of W8 when a band of casual newbs running around four months after launch with ~140 attributes/skills were viable in PvP.
same, except old days of w6 instead of w8
Jalpha wrote:I believe in my interpretation of things.
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: I would play this game if there was combat skill cap

Post by jordancoles »

W6 movement combat was the best of times and the worst of times lol


1shotting people with 2 ua and 2 mc was fucking hilarious but dying to someone with 2 ua and 2 mc because of a misclick was the complete opposite
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: I would play this game if there was combat skill cap

Post by NOOBY93 »

jordancoles wrote:W6 movement combat was the best of times and the worst of times lol


1shotting people with 2 ua and 2 mc was fucking hilarious but dying to someone with 2 ua and 2 mc because of a misclick was the complete opposite
So, w6 except KO'd people's defense still works = good system IMO.
Jalpha wrote:I believe in my interpretation of things.
User avatar
dafels
Posts: 3071
Joined: Sun Nov 14, 2010 7:49 pm
Yahoo Messenger: davis

Re: I would play this game if there was combat skill cap

Post by dafels »

w6 combat was the best combat haven had ever had, totally skillbased, your botted titan character didn't mean anything until you mastered the combat and titans were actually possible to beat with not so good statted characters, even casuals could take them down if they were skilled enough in movement. That type of combat wouldn't work in hafen right now, because the client currently is such a lagfest. I remember my villagers shitting on Lady Goo next to our village, even tho we were not in a faction or anything yet.
User avatar
Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: I would play this game if there was combat skill cap

Post by Kaios »

Some players also have major advantages since then due to their custom client improvements showing so much information about enemies and allies as well as hotkeys/macros so I mean I would love for combat to be more skill based but now they have to be even more careful making those changes.
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: I would play this game if there was combat skill cap

Post by NOOBY93 »

dafels wrote:w6 combat was the best combat haven had ever had, totally skillbased, your botted titan character didn't mean anything until you mastered the combat and titans were actually possible to beat with not so good statted characters, even casuals could take them down if they were skilled enough in movement. That type of combat wouldn't work in hafen right now, because the client currently is such a lagfest. I remember my villagers shitting on Lady Goo next to our village, even tho we were not in a faction or anything yet.
Thank you
Jalpha wrote:I believe in my interpretation of things.
spawningmink
Under curfew
Posts: 2629
Joined: Wed Mar 26, 2014 7:19 pm

Re: I would play this game if there was combat skill cap

Post by spawningmink »

I miss early world 7, also with what ozzy said about getting 0-300 in one day... im pretty sure if you grinded hard enough you could easily get base 500 in one day
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy

User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: I would play this game if there was combat skill cap

Post by NOOBY93 »

spawningmink wrote:I miss early world 7, also with what ozzy said about getting 0-300 in one day... im pretty sure if you grinded hard enough you could easily get base 500 in one day
weren't you just begging ozzy and I to tell Koya to invite you to AD all of early w7? Not much to miss there honestly

also you could for sure get 500 in one day, in attributes
Jalpha wrote:I believe in my interpretation of things.

Return to “The Inn of Brodgar”