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Zbyx
- Posts: 76
- Joined: Sun May 05, 2013 3:38 pm
Sieges on weekends only
It feels rather unfair that people who intend to siege you can do it any time and sometimes there is nothing you can do about it i.e. they get to know when you go to work and siege you at that time. What i suggest is making sieges possible only on certain days like weekend (on other days your shield gets immunity to damage), or make that you have to declare a siege first and after a few days it starts, so that you could plan your IRL according to it.
Last edited by Zbyx on Thu Jul 27, 2017 2:31 pm, edited 1 time in total.
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Sieges on weekends only
what about the ppl who work on weekend and play more during the week? not sure this would fix anything
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Zbyx
- Posts: 76
- Joined: Sun May 05, 2013 3:38 pm
Re: Sieges on weekends only
The days which would favor a majority of the players then. (on the days when online is peaking)blank wrote:what about the ppl who work on weekend and play more during the week? not sure this would fix anything
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Sieges on weekends only
Nope this is shit, if you really want more protection in current game state make multiple layers of claims.
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Sieges on weekends only
that's wrong as much as the base proposal of this post.
Fact is that a siege group can use siege weapons, but cannot be attacked, only if exposing the defenses to the attackers, wich is wrong, as makes the defender vulnerable in both ways: they can just try to kill the attackers, OR wait for the siege to go to the obvious ending. Actually having some sort of passive or active defense (even small) for the defenders could be good, especially if the devs thinks in getting back the palibashing.
Edit: the reversal of the positions of the two factions, the attacker that basically become the defender and vice-versa, is one of the main things that makes the siege system a real problem here.
Fact is that a siege group can use siege weapons, but cannot be attacked, only if exposing the defenses to the attackers, wich is wrong, as makes the defender vulnerable in both ways: they can just try to kill the attackers, OR wait for the siege to go to the obvious ending. Actually having some sort of passive or active defense (even small) for the defenders could be good, especially if the devs thinks in getting back the palibashing.
Edit: the reversal of the positions of the two factions, the attacker that basically become the defender and vice-versa, is one of the main things that makes the siege system a real problem here.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Sieges on weekends only
Going to quote this one and expand.blank wrote:what about the ppl who work on weekend and play more during the week? not sure this would fix anything
The world doesn't operate on a 9-5 Monday to Friday work schedule. Even then, how do you decide who's "9-5" schedule to base it on? You're going to be leaving someone out. More and more of the world is going to "customer service" vs previous farming/mining/manufacturing manual labor jobs due to automation and industrialization. It takes fewer and fewer people to do the same out of work, thus leaving everyone more leisure time, and who should be the ones to dictate that you can only play the game on a certain schedule?
I do know a few games that do this, and they do offer some leeway in times and such, but this kind of system either sucks for the aggressors, the defenders, or people just don't play the system because they can't be bothered to force their schedule for a game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Zbyx
- Posts: 76
- Joined: Sun May 05, 2013 3:38 pm
Re: Sieges on weekends only
Yea maybe weekends only is not the best idea after all. Any opinions then about declaring a siege ? for example you declare a siege and after 24h you can siege that village for 7 days , if it still stands then it gets protection for next 7 days.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Sieges on weekends only
Yes great idea I will declare siege on myself all the time and then don't go through with it so I'm protected 100% for 50% of the time.Zbyx wrote:Yea maybe weekends only is not the best idea after all. Any opinions then about declaring a siege ? for example you declare a siege and after 24h you can siege that village for 7 days , if it still stands then it gets protection for next 7 days.
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Zbyx
- Posts: 76
- Joined: Sun May 05, 2013 3:38 pm
Re: Sieges on weekends only
Headchef wrote:Yes great idea I will declare siege on myself all the time and then don't go through with it so I'm protected 100% for 50% of the time.Zbyx wrote:Yea maybe weekends only is not the best idea after all. Any opinions then about declaring a siege ? for example you declare a siege and after 24h you can siege that village for 7 days , if it still stands then it gets protection for next 7 days.
Numbers are just for example, in general what i mean is a reward in some days of rest if you prevent a siege in some way other than KO'ing the enemy.
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Thaydi
- Posts: 139
- Joined: Mon Nov 08, 2010 11:18 pm
Re: Sieges on weekends only
Open world game with *more* limited options. No, thanks.
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