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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Skill list UI problems
Skills list with icons is difficult to recognize. I wait the tooltip to read the skill name.
Last edited by MagicManICT on Sat Aug 26, 2017 10:50 pm, edited 1 time in total.
Reason: Updated topic name to reflect thread discussion
Reason: Updated topic name to reflect thread discussion
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Nits & Picks
iamahh wrote:Skills list with icons is difficult to recognize. I wait the tooltip to read the skill name.
Having the option to switch between the new icon list and the old one would be something.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Nits & Picks
Granger wrote:iamahh wrote:Skills list with icons is difficult to recognize. I wait the tooltip to read the skill name.
Having the option to switch between the new icon list and the old one would be something.
tbh i hate the new one takes too long to find what youre looking for and the pictures are tiny so +1111111
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Nits & Picks
It is basically repeating the windows explorer mistake to change the default from list to icon view.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: Nits & Picks
2d0x wrote:
I can't remove water from the chicken coop (but it's possible in the rabbit house).
yes you can, just right click on the water bowl with a bucket or when holding a barrel..
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Skill list UI problems
Going back to this to add my 2 bits: at least give us the option to list by icons or by name. Icons only are too hard to recognize for something you're only going to look at a few times during character development. You then run into the problem everyone here is complaining about: not knowing what you're looking at or looking for.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Skill list UI problems
Will bring it up, but bother.
EDIT: Looked at it, but meh. Wake me up at the next grand UI redesign.
EDIT: Looked at it, but meh. Wake me up at the next grand UI redesign.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose