Casie this is the first wave of them/ Hold on and it might likely happen.Zeler wrote:why no warrior credo.........................
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Redlaw
- Posts: 1638
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Re: Game Development: Credobility
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Kathaelle
- Posts: 100
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- Location: Hearthlands
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Game Development: Credobility

Why we can not play as this man?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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algorithm
- Posts: 218
- Joined: Thu Aug 13, 2015 2:17 pm
Re: Game Development: Credobility
java.lang.RuntimeException: Delayed error in resource gfx/hud/chr/yrkirframe (v-1), from local res source
at haven.Resource$Pool$Queued.get(Resource.java:334)
at haven.Resource$Pool$Queued.get(Resource.java:303)
at haven.Loading.waitforint(Loading.java:87)
at haven.Loading.waitfor(Loading.java:99)
at haven.Resource$Pool.loadwait(Resource.java:605)
at haven.Resource$Pool.loadwait(Resource.java:609)
at haven.Resource.loadimg(Resource.java:1623)
at haven.CharWnd$CredoGrid.<init>(CharWnd.java:1385)
at haven.CharWnd$7.<init>(CharWnd.java:1927)
at haven.CharWnd.<init>(CharWnd.java:1927)
at haven.CharWnd$$_.create(CharWnd.java:1758)
at haven.Widget.makechild(Widget.java:412)
at haven.UI.newwidget(UI.java:154)
at haven.RemoteUI.run(RemoteUI.java:66)
at haven.MainFrame.run(MainFrame.java:257)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/chr/yrkirframe(v-1), from local res source
at haven.Resource$Pool.handle(Resource.java:391)
at haven.Resource$Pool.access$1100(Resource.java:280)
at haven.Resource$Pool$Loader.run(Resource.java:527)
... 1 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/hud/chr/yrkirframe
at haven.Resource$JarSource.get(Resource.java:187)
at haven.Resource$Pool.handle(Resource.java:375)
... 3 more
at haven.Resource$Pool$Queued.get(Resource.java:334)
at haven.Resource$Pool$Queued.get(Resource.java:303)
at haven.Loading.waitforint(Loading.java:87)
at haven.Loading.waitfor(Loading.java:99)
at haven.Resource$Pool.loadwait(Resource.java:605)
at haven.Resource$Pool.loadwait(Resource.java:609)
at haven.Resource.loadimg(Resource.java:1623)
at haven.CharWnd$CredoGrid.<init>(CharWnd.java:1385)
at haven.CharWnd$7.<init>(CharWnd.java:1927)
at haven.CharWnd.<init>(CharWnd.java:1927)
at haven.CharWnd$$_.create(CharWnd.java:1758)
at haven.Widget.makechild(Widget.java:412)
at haven.UI.newwidget(UI.java:154)
at haven.RemoteUI.run(RemoteUI.java:66)
at haven.MainFrame.run(MainFrame.java:257)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/chr/yrkirframe(v-1), from local res source
at haven.Resource$Pool.handle(Resource.java:391)
at haven.Resource$Pool.access$1100(Resource.java:280)
at haven.Resource$Pool$Loader.run(Resource.java:527)
... 1 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/hud/chr/yrkirframe
at haven.Resource$JarSource.get(Resource.java:187)
at haven.Resource$Pool.handle(Resource.java:375)
... 3 more
algorithm wrote:Cape awarded?
jorb wrote:Oh, for sure. Delivery 2022.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Credobility
That's what I've been doing in my mind all this time.Ysh wrote:Why we can not play as this man?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Credobility
You've managed to download the new client without the new resource Jar. Not sure if you're playing around with custom clients or if you've managed to get a partial download somehow. If you're using the default client, try downloading again.algorithm wrote:Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/hud/chr/yrkirframe
Edit; On checking, I'm crashing too. Not immediately sure why since the resource Jar should be there. Investigating...
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Swordfire
- Posts: 24
- Joined: Sat Dec 10, 2016 11:44 pm
Re: Game Development: Credobility
So the quests are still the same? Find generic named tree wave dance or laugh at it then walk back to first tree?
That seems kind of lame and lazy really...
Why not add giant tree's like the great deku tree in "Ocarina in Time" maybe a "Ancient Windthrow" that is still alive?
He could request things a tree might actually want want like spring water or mulch or it might just open it's mouth and allow access to a dungeon with special shadow beasts
welp I am very disappointing by this update
Now I need to play with the crappy default client while I wait for an update to the good client
Thanks for nothing
That seems kind of lame and lazy really...
Why not add giant tree's like the great deku tree in "Ocarina in Time" maybe a "Ancient Windthrow" that is still alive?
He could request things a tree might actually want want like spring water or mulch or it might just open it's mouth and allow access to a dungeon with special shadow beasts
welp I am very disappointing by this update
Now I need to play with the crappy default client while I wait for an update to the good client
Thanks for nothing
Look on my works, ye Mighty, and despair!
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: Credobility
This looks like an interesting idea, at the moment I assume all credos are available to one character and are not limited as in the link suggestion, you have to chose a path to follow ... but are you planning to head down that route with future development of the system?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Burinn
- Posts: 3097
- Joined: Thu Aug 20, 2015 11:48 pm
- Location: Internet Prison Plotting Her Escape
Re: Game Development: Credobility
Swordfire wrote: Why not add giant tree's like the great deku tree in "Ocarina in Time" maybe a "Ancient Windthrow" that is still alive?
He could request things a tree might actually want want like spring water or mulch or it might just open it's mouth and allow access to a dungeon with special shadow beasts
Why not make these suggestions in the suggestion board instead of complaining about it on the patch thread?
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Credobility
The quests are somewhat unique to the credo in question, but they are obviously still based on the fundamental modes of interaction that the game offers. I would love to make deku trees and dungeons with shadow beasts, but that's a bit more work.
There is no intention to limit how many you can have, no. The link is several years old.Amanda44 wrote:This looks like an interesting idea, at the moment I assume all credos are available to one character and are not limited as in the link suggestion, you have to chose a path to follow ... but are you planning to head down that route with future development of the system?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose