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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: Credobility
totally no need to work into wrecking ball timing, as there are already faster options in that field. The problem comes up when you cannot bash down a fence because no room to place a war machine, and also to make some difference between a brick wall and a pally. In that, i propose that hand bashing should work with bricks too, but only with a maul.
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Credobility
i only play because of relative peace of walls
if the game goes downhill on that matter I'm not sure it's worthy the time invested
if the game goes downhill on that matter I'm not sure it's worthy the time invested
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Game Development: Credobility
people don't want to lose everything because one or two people went for some destruction within a small time window like 8hrs or even 24hours
people don't want to pay a large price to deal low-middle damage. if it was cheap, just build a new battering ram at every wall
i suggest removing brimstone from siege stuff
or adding a low/middle siege device that can be moved like a small battering ram that moves as fast as a hearthling carrying a boat with 2 items
or some kind of hearth magic that allows destruction by hand, possibly by lowing soak so it only affects the one tile of wall section. like a fire or tangled growth, maybe add a time gate like 30m to 6hours. of which could only be used when the claim shield is down*
people don't want to pay a large price to deal low-middle damage. if it was cheap, just build a new battering ram at every wall
i suggest removing brimstone from siege stuff
or adding a low/middle siege device that can be moved like a small battering ram that moves as fast as a hearthling carrying a boat with 2 items
or some kind of hearth magic that allows destruction by hand, possibly by lowing soak so it only affects the one tile of wall section. like a fire or tangled growth, maybe add a time gate like 30m to 6hours. of which could only be used when the claim shield is down*
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Credobility
When the full moon falls on Friday 13, and if you stand on your left foot and read the mantra in the opposite direction; and the stone arrow should be soaked with the blood of a virgin? (Ordinary wounds and killing swans with a sword or bow, on land or water, are not counted) :\MagicManICT wrote:Must need a stone arrow and a Ranger's Bow...boreial wrote:Confirming that the "Put an arrow in a swan" quest is bugged, killed a swan in water and on land with bone arrows and Hunters Bow, one shot kills and neither triggered a quest completion.
Excuse me, I don't speak English.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: Credobility
I'm not sure these credos are working properly, I live in an area with lot of beaches and prior to completing the fishermans credo I found like 5 or more trash piles a session and have had some really good trash, high q swans, high q gear, my lovely 265q B12 ...
... however, since completing it I've found just 3 trash piles in four days, all piles consisted of like 2/3 items of absolute rubbish, here is an example ...

So, beach trash is neither more frequent or better quality ... whichever of the two it was supposed to be, it is in fact considerably worse!
I've noticed absolutely no increase in baseline quality of fish and my fishing line broke 3 times in a row ...
Is it just a run of coincidental bad luck or are the credos broken?

So, beach trash is neither more frequent or better quality ... whichever of the two it was supposed to be, it is in fact considerably worse!
I've noticed absolutely no increase in baseline quality of fish and my fishing line broke 3 times in a row ...
Is it just a run of coincidental bad luck or are the credos broken?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Credobility
And I noticed that beavers and swans are now much less common than they were before quests.
Excuse me, I don't speak English.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Credobility
It isn't either. It's specified (at least in the announcement, haven't looked at it in game,) that it's trash recovery while fishing.Amanda44 wrote: So, beach trash is neither more frequent or better quality ... whichever of the two it was supposed to be, it is in fact considerably worse!
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: Credobility
Oh, so it does ...Audiosmurf wrote:It isn't either. It's specified (at least in the announcement, haven't looked at it in game,) that it's trash recovery while fishing.Amanda44 wrote: So, beach trash is neither more frequent or better quality ... whichever of the two it was supposed to be, it is in fact considerably worse!
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Credobility
I really like it too, I haven't passed up a single one since they were implemented.Amanda44 wrote:Oh, so it does ...Audiosmurf wrote:It isn't either. It's specified (at least in the announcement, haven't looked at it in game,) that it's trash recovery while fishing.Amanda44 wrote: So, beach trash is neither more frequent or better quality ... whichever of the two it was supposed to be, it is in fact considerably worse!... thanks for pointing that out, I was soo regretting doing the stupid thing! Lol. Beach trash is one of the new additions to Haven that I really enjoy, it's like free gifts, I'm usually really lucky with beach trash.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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algorithm
- Posts: 218
- Joined: Thu Aug 13, 2015 2:17 pm
Re: Game Development: Credobility
patch today?
algorithm wrote:Cape awarded?
jorb wrote:Oh, for sure. Delivery 2022.