Game Development: Credobility

Announcements about major changes in Haven & Hearth.
magisticus
Posts: 268
Joined: Sat Aug 30, 2014 2:57 am
Location: Tavistock, Devon, UK

Re: Game Development: Credobility

Post by magisticus »

Granger wrote:
jorb wrote:What? No. It costs 10k LP times your "virtual credo count", or whatever you want to call it, which is simply one point per credo minus one every time you die.
Powerlevel meta (given faction membership so curios and food is no issue): drown character after each completed credo.
Given curios not being an issue probably the 10kx lp isn't an issue either.. but getting rewarded for death , Y?
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: Credobility

Post by DDDsDD999 »

jorb wrote:What? No. It costs 10k LP times your "virtual credo count", or whatever you want to call it, which is simply one point per credo minus one every time you die.
I really don't get the point of decreasing the cost per death. What's the point?
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