What is the point of this post?Entity wrote:I just made an alt to try and die. It took me 15 minutes to die, by letting ants KO me three times, followed by a boar attack. It is most definitely not necessary to even have alts as it appears to be 10x harder to even commit suicide as you have to wait a while for your character to stand, get knocked out again, then rinse/repeat until HHP is 0.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Cloning Characters





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Entity
- Posts: 16
- Joined: Thu Aug 03, 2017 12:43 pm
- Location: Hell
Re: Cloning Characters
Well I mean this is a prime example of why alts have very little use and aren't necessary. It's already difficult enough to die, which was the main reason people used to do a ton of alts anyway.DDDsDD999 wrote:What is the point of this post?Entity wrote:I just made an alt to try and die. It took me 15 minutes to die, by letting ants KO me three times, followed by a boar attack. It is most definitely not necessary to even have alts as it appears to be 10x harder to even commit suicide as you have to wait a while for your character to stand, get knocked out again, then rinse/repeat until HHP is 0.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Cloning Characters
Being able to survive animal attacks was never a reason for people making alts. It's incredibly inefficient to raise a crafter and a fighter on the same character, hence the need for multiple characters.Entity wrote:It's already difficult enough to die, which was the main reason people used to do a ton of alts anyway.
As for the actual OP, seems unintuitive and ultimately pointless.





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Ants
- Posts: 1842
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- Location: inside your head
Re: Cloning Characters
Making the game pay to play would reduce the already tiny playerbase.NOOBY93 wrote:That's literally the dumbest idea ever, alters don't even make over 1 character per account anyway usuallyAnts wrote:In my opinion, the first character you create should be free and every alt you make should cost some real money.
Making the game pay-to-play and making it 1 char per account could kinda help with the issue but then again it just makes the game "pay to win"
Maybe tracking accounts by IP address could work. Sure, it's possible to use different IPs, but it would at least make creating alts more difficult.
❤Haven's most kawaii retarded ethot karen❤


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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Cloning Characters
what about 100%TheNater wrote:It would be nice if you were able to take "x" amount of skill points and base attributes (Max should be 15%, but I think 10% would be fine
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Cloning Characters
Will consider cloning vats.
j/k.
j/k.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose