Thinked about threathment in game.
I agree with system that ignoring trauma will cause bad results.
But have some purposes:
Let infected sore become wretched gore being not healed for big amount of time.
Let us bruises somehow, because leeches are not safe.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Haven & Health
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Haven & Health
Adding damage for delaying healing really just punishes noobs. I guess it's realistic, and wouldn't be that bad, but it doesn't solve the many issues of the healing system.





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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Haven & Health
If you spam too many high q leeches and then stop watching your health, then yesFostik wrote:Let us heal bruises somehow, because leeches are not safe.
true, major and minor factions would fix this problem in no time, just these least experienved players would be fuckedDDDsDD999 wrote:Adding damage for delaying healing really just punishes noobs. I guess it's realistic, and wouldn't be that bad, but it doesn't solve the many issues of the healing system.
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Haven & Health
to build on this idea: serious wounds should have serious debuffs even after healed, much like the toad butter/nasty wart scenario.
wound page should be split into 'wounds' and 'scars'
have wretched gore? healing should leave a permant 'scar' which leaves a -5AGI penalty
severe mauling? PTSD scar that gives -10 will
concussion? leaves permanent 'dizzy' scar that gives -1%LP gained
in this fashion you can still run around getting KO'd but the penalties of doing so will add up quickly leaving your hearthling a gnarled, mangled pile of sinew and cracked bones.
wound page should be split into 'wounds' and 'scars'
have wretched gore? healing should leave a permant 'scar' which leaves a -5AGI penalty
severe mauling? PTSD scar that gives -10 will
concussion? leaves permanent 'dizzy' scar that gives -1%LP gained
in this fashion you can still run around getting KO'd but the penalties of doing so will add up quickly leaving your hearthling a gnarled, mangled pile of sinew and cracked bones.
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Gensokyo
- Posts: 286
- Joined: Sun Aug 30, 2015 10:32 am
Re: Haven & Health
ricky wrote:to build on this idea: serious wounds should have serious debuffs even after healed, much like the toad butter/nasty wart scenario.
wound page should be split into 'wounds' and 'scars'
have wretched gore? healing should leave a permant 'scar' which leaves a -5AGI penalty
severe mauling? PTSD scar that gives -10 will
concussion? leaves permanent 'dizzy' scar that gives -1%LP gained
in this fashion you can still run around getting KO'd but the penalties of doing so will add up quickly leaving your hearthling a gnarled, mangled pile of sinew and cracked bones.

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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Haven & Health
Gensokyo wrote:
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Haven & Health
Aka alts lolricky wrote:to build on this idea: serious wounds should have serious debuffs even after healed, much like the toad butter/nasty wart scenario.
wound page should be split into 'wounds' and 'scars'
have wretched gore? healing should leave a permant 'scar' which leaves a -5AGI penalty
severe mauling? PTSD scar that gives -10 will
concussion? leaves permanent 'dizzy' scar that gives -1%LP gained
in this fashion you can still run around getting KO'd but the penalties of doing so will add up quickly leaving your hearthling a gnarled, mangled pile of sinew and cracked bones.
Suck me good and hard thru my jorts
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Haven & Health
I agree that we could do more with the wound system.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose