Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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Wonderful
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Re: Grand List of Simple Questions

Post by Wonderful »

2d0x wrote:
Wonderful wrote:How do we make the Exquisite Belt that is talked about in the updates, it's not in the wiki.
You need to open Silk Cloth, Hardened Leather and Lynx Hide:

Image
I see. I'm just missing Lynx hide.
clefa221
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Re: Grand List of Simple Questions

Post by clefa221 »

Is there a table that shows all the fish and what bait/lures you need to use to catch them. I know that the wiki has one, but it is missing fish.
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Wonderful
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Re: Grand List of Simple Questions

Post by Wonderful »

clefa221 wrote:Is there a table that shows all the fish and what bait/lures you need to use to catch them. I know that the wiki has one, but it is missing fish.
Most of the fishing guides and tables are incomplete at the moment. Is there a specific fish you are after?
clefa221
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Re: Grand List of Simple Questions

Post by clefa221 »

Wonderful wrote:
clefa221 wrote:Is there a table that shows all the fish and what bait/lures you need to use to catch them. I know that the wiki has one, but it is missing fish.
Most of the fishing guides and tables are incomplete at the moment. Is there a specific fish you are after?
I'm looking for an Ide.
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Amanda44
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Re: Grand List of Simple Questions

Post by Amanda44 »

clefa221 wrote:
Wonderful wrote:
clefa221 wrote:Is there a table that shows all the fish and what bait/lures you need to use to catch them. I know that the wiki has one, but it is missing fish.
Most of the fishing guides and tables are incomplete at the moment. Is there a specific fish you are after?
I'm looking for an Ide.
I can tell you this much, I catch mine on a lake with earthworms with the brushcraft fishing pole. Good luck!
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MagicManICT
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Re: Grand List of Simple Questions

Post by MagicManICT »

I know in old worlds lake/river, shallow/deep mattered. I've noticed it some here, but seems there are also some node data that messes with things, too. I can see patterns, but I can't decipher what they are, unfortunately. Definitely don't expect this to be "every lake" to find them as they may not exist in some locations, or be very rare/hard to catch.
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Audiosmurf
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Re: Grand List of Simple Questions

Post by Audiosmurf »

clefa221 wrote:
Wonderful wrote:
clefa221 wrote:Is there a table that shows all the fish and what bait/lures you need to use to catch them. I know that the wiki has one, but it is missing fish.
Most of the fishing guides and tables are incomplete at the moment. Is there a specific fish you are after?
I'm looking for an Ide.
If you have the stats (I think about 30-40 will was where I started seeing good results,) I'd just try lure fishing. Different fish will respond to different lures/hooks/lines and you'll eventually just find a decent Ide node.
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Bauta
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Joined: Tue Aug 15, 2017 1:36 pm

Re: Grand List of Simple Questions

Post by Bauta »

What happens to a road's network when a milestone is taken down? Does it stop working? Is it possible to demolish and rebuild only certain sections of a road?
world 5: sprucecap
world 6: hermit
world 7: sprucecap
----
world 10: hermit
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TheOriginalFive
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Re: Grand List of Simple Questions

Post by TheOriginalFive »

It will drop you at the last linked milestone with a waylay buff so you can look for the next one and continue.

Yes, you could demolish a road and redirect it as long as the road is unclaimed.
dzwmekanik
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Joined: Sun Jul 30, 2017 1:23 am

Re: Grand List of Simple Questions

Post by dzwmekanik »

I'm trying to rotate liftable objects. What am I missing? When I do shift+scroll, the camera just zooms in and out. I don't see any rotation, any ghost or graphical indication of how the object will be rotated, and when I put it down its orientation is random. This has become an urgent issue because I'm trying to move my cupboards into a new house and I can't get the doors to face the right way.

I should note that shift+scroll does work for rotating buildings, but not for lifted objects.

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