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ShadowPWNSyou
- Posts: 33
- Joined: Sun Mar 25, 2012 8:49 pm
Re: Game Development: Grasshopper Previews
Game crashes when you try to build a palisade? Confirmed on default client by 3 people (all in vicinity of the same palisade)
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Grasshopper Previews
Can't reproduce, at least. Maybe loftar got some crash reports.ShadowPWNSyou wrote:Game crashes when you try to build a palisade? Confirmed on default client by 3 people (all in vicinity of the same palisade)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Daldal
- Posts: 8
- Joined: Sat Oct 01, 2016 12:56 am
Re: Game Development: Grasshopper Previews
Confirm on default client.ShadowPWNSyou wrote:Game crashes when you try to build a palisade? Confirmed on default client by 3 people (all in vicinity of the same palisade)
Error message:
Code: Select all
haven.Message$EOF: Required 2 bytes, got only 1
at haven.Message.rensure(Message.java:90)
at haven.Message.rget(Message.java:94)
at haven.Message.uint16(Message.java:116)
at haven.res.gfx.terobjs.consobj.Consobj.update(consobj.cjava:135)
at haven.OCache.cres(OCache.java:164)
at haven.Session$RWorker.getobjdata(Session.java:277)
at haven.Session$RWorker.run(Session.java:665)
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Grasshopper Previews
Fairly sure I found the problem. It should work now.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Daldal
- Posts: 8
- Joined: Sat Oct 01, 2016 12:56 am
Re: Game Development: Grasshopper Previews
Yeah, it really works now, thanks a lot! 
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Grasshopper Previews
a shop item to elevate terrain without destroying would be nicejorb wrote:We are considering making it so that you, using a store sketch, can reset a variable material slot on an already existing building to a material of your choice. Let us know what you think about that!
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Game Development: Grasshopper Previews
So all I need to do to switch my tin chain on my village idol to a golden one is just paying a couple bucks?
I know it's only cosmetic, but come on.
I know it's only cosmetic, but come on.
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dredonkey
- Posts: 16
- Joined: Sat Sep 05, 2015 2:37 am
Re: Game Development: Grasshopper Previews
I don't know if this is just a UI bug on amber client but for me when I'm studying items the study time isn't going down in the study report, please tell me if this is a bug or fix it if its a issue with the server or if it just might be the UI on amber client. also the building preview is something I am SO GLAD you added, peace. 
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widelec_szatana
- Posts: 152
- Joined: Thu Jan 13, 2011 4:53 pm
Re: Game Development: Grasshopper Previews
Pls make grasshoppers available as fishbait
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Dixel
- Posts: 29
- Joined: Tue Jan 26, 2010 5:28 pm
Re: Game Development: Grasshopper Previews
All my curios are stuck at max time now, happened right after the update, is it only me?
edit:
just in case posted it on the bugs forum too:
viewtopic.php?f=47&t=58323
i confirmed it with a few more friends ingame, and my two chars both have this issues too.
edit:
just in case posted it on the bugs forum too:
viewtopic.php?f=47&t=58323
i confirmed it with a few more friends ingame, and my two chars both have this issues too.