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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Travel Weariness
you guys should make it so wine reduces it again and give the heartwood leaves a cooler use like eating one gives u 50-100exp or something cool!!
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Scruffy
- Posts: 267
- Joined: Tue Jan 11, 2011 9:34 pm
Re: Travel Weariness
+1 good concept pls allow tobacco to reduce weariness

[3:31:54 PM] Dāvis: ye, theres some times you go upwards in your situations and theres times when you go downwards
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Travel Weariness
+1, also allow beer to reduce weariness
Jalpha wrote:I believe in my interpretation of things.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Travel Weariness
to reduce travel weariness pls:sit on
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Travel Weariness
ya maybe milk/tea too
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Travel Weariness
drinking water shud reduce travel wearines
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The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Travel Weariness
While at it, give Travel Weariness on every teleportation (including to HF) and, opposed to current mechanics, drop you out of the teleport half-way (at the point the character ran out) as if a road would be blocked at that point (waylaid, with a way to continue on your travel). Extra points for cruelty if that wouldn't be announced prior (through peeking, which would show the intended target) so it could end you up in the middle of a lake.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Wonderful
- Posts: 108
- Joined: Sat Mar 01, 2014 4:17 pm
Re: Travel Weariness
Oh my god the lake part would be satan to anyone trying to get to the trade realms from outerlands.Granger wrote:While at it, give Travel Weariness on every teleportation (including to HF) and, opposed to current mechanics, drop you out of the teleport half-way (at the point the character ran out) as if a road would be blocked at that point (waylaid, with a way to continue on your travel). Extra points for cruelty if that wouldn't be announced prior (through peeking, which would show the intended target) so it could end you up in the middle of a lake.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Travel Weariness
No to the lake thing - the player wouldn't be swimming over the lake anywayGranger wrote:While at it, give Travel Weariness on every teleportation (including to HF) and, opposed to current mechanics, drop you out of the teleport half-way (at the point the character ran out) as if a road would be blocked at that point (waylaid, with a way to continue on your travel). Extra points for cruelty if that wouldn't be announced prior (through peeking, which would show the intended target) so it could end you up in the middle of a lake.
Jalpha wrote:I believe in my interpretation of things.
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Travel Weariness
Add travel weariness to crossroad travel as well. That will make botting much harder.
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]