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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
A larger dream storage
Dreams are used in a variety of very useful curios, but having a literal farm of dream catchers is not only ugly, but it also sort of counteracts the intended vibe of "mysticism" surrounding the dream catcher. I suggest allowing us to make a larger, mid to late game structure which could store 5 to 10 times as many dreams to reduce clutter.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: A larger dream storage
Yeah it's been suggested a bunch of times, what materials do you propose to make it balanced for mid-late game?
Because if ''too difficult'' (dreams becoming way lower q than with original dreamcatcher) clutter > low q dreams
Because if ''too difficult'' (dreams becoming way lower q than with original dreamcatcher) clutter > low q dreams
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Fostik
- Posts: 2511
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: A larger dream storage
+1
This thing need a touch
This thing need a touch
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: A larger dream storage
Stockpiles for everything, infinite capacity.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: A larger dream storage
Internal dream catcher storage could scale with quality?
On the other hand, possibly the game dosn't intend us to mass-produce everything...
On the other hand, possibly the game dosn't intend us to mass-produce everything...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: A larger dream storage
You say that but people will just make fields of dream catchers regardless since it is possible to mass produce that way. If they added some larger ones it could at least improve the aesthetic of it.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: A larger dream storage
Granger wrote:On the other hand, possibly the game dosn't intend us to mass-produce everything...
Then the items shouldn't be required en masse.





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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: A larger dream storage
DDDsDD999 wrote:Granger wrote:On the other hand, possibly the game dosn't intend us to mass-produce everything...
Then the items shouldn't be required en masse.
Think he means everyone should be larper who doesnt care about efficiency and just messes around, then you have no need to mass produce anything, just craft when the items coincidentally appear in your inventory
![Trollface ¦]](./images/smilies/troll.gif)
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Fostik
- Posts: 2511
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: A larger dream storage
Granger wrote:On the other hand, possibly the game dosn't intend us to mass-produce everything...
Sorry, but last updates says game do.
Granary, credos, windmill, etc.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: A larger dream storage
Let's get real: Dreams are only constantly consumed by curiosities, the other stuff they're needed for is a one-time sink.
For curiosities the dream consumption is:
Spindle: 2/12h = 4/24h
Bowl: 2/8h = 8/24h
Cigar: 1/5h = 5/24h
Stones: 2/24 = 2/24h
Ouroboros: 2/48h = 1/24h
Bones: 2/2h = 24/24h
So let's ignore spamming bones and cigars (as LP/EXP is meh, according to RoB wiki) and you'll need 15 dreams for curios per day, that can be harvested easily from 4 catchers (given you log in twice a day, morning and evening - or within one 1h play session in case you harvest at the beginning and at the end). I do not find this that lacking.
And if you now come with 'but I craft the curios for my whole village': let them deliver the dreams, they're not hard to obtain - someone who can't get himself to (with amber) RMB 8 times a catcher per day IMHO dosn't deserve dream based curios.
For curiosities the dream consumption is:
Spindle: 2/12h = 4/24h
Bowl: 2/8h = 8/24h
Cigar: 1/5h = 5/24h
Stones: 2/24 = 2/24h
Ouroboros: 2/48h = 1/24h
Bones: 2/2h = 24/24h
So let's ignore spamming bones and cigars (as LP/EXP is meh, according to RoB wiki) and you'll need 15 dreams for curios per day, that can be harvested easily from 4 catchers (given you log in twice a day, morning and evening - or within one 1h play session in case you harvest at the beginning and at the end). I do not find this that lacking.
And if you now come with 'but I craft the curios for my whole village': let them deliver the dreams, they're not hard to obtain - someone who can't get himself to (with amber) RMB 8 times a catcher per day IMHO dosn't deserve dream based curios.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020