I found this game genre first time now, open world sandbox rpg with perma death.
Haven and Hearth feels interesting so far.
Tried googling similar games and found Salem and Albion Online also.
I would like to waste my spare hours with one of these games. I would like to buy subscription to get a full experience.
Which game like this would you suggest I start playing? This? Albion Online? Salem? Or any else?
Which of these is the most polished and with most content?
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ven
- Posts: 1120
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Re: Which game should I start playing?
Modded rimworld is awesome.
Survivalcraft too, but its voxel based.
Haven (this game) beats both by its graphics, UI and general polishing, but it loses its survival features quickly and isn't really permadeath at the moment.
Survivalcraft too, but its voxel based.
Haven (this game) beats both by its graphics, UI and general polishing, but it loses its survival features quickly and isn't really permadeath at the moment.
Venator
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Potjeh
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yozzik111
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Re: Which game should I start playing?
Just came back from Albion after a few weeks there. Bugged overrated bullshit.
Yormungandr, gurbibal master, drunken hunter, the thief of Constantinopol, he who never died of man`s hand, son of Severin, grandson of Yozz, Yozzik, Wengdalf. Also an owl who's watching.
P.S. More nice hats please!
P.S. More nice hats please!
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loftar
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Re: Which game should I start playing?
I'm generally interested in Albion given its seemingly more professional nature. What's good about it? What's less good about it?yozzik111 wrote:Just came back from Albion after a few weeks there. Bugged overrated bullshit.
Last time I attempted to try it, the Linux version crashed on me. Perhaps that has been fixed since.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jizo
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Re: Which game should I start playing?
Isn't Haven permadeath? How about items, do u lose them permanently? That's the actually the reason why I didn't started this game yet.ven wrote:Modded rimworld is awesome.
Survivalcraft too, but its voxel based.
Haven (this game) beats both by its graphics, UI and general polishing, but it loses its survival features quickly and isn't really permadeath at the moment.
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DDDsDD999
- Posts: 5766
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Re: Which game should I start playing?
You can die, but it's really easy to avoid. The main way people died was PvP, but now you get sent home when you're ko'd (they'll probably take your items). The wounds you get are (usually) really easy to heal.Jizo wrote:Isn't Haven permadeath? How about items, do u lose them permanently? That's the actually the reason why I didn't started this game yet.ven wrote:Modded rimworld is awesome.
Survivalcraft too, but its voxel based.
Haven (this game) beats both by its graphics, UI and general polishing, but it loses its survival features quickly and isn't really permadeath at the moment.





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sMartins
- Posts: 3440
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- Location: Italy
Re: Which game should I start playing?
Yeah I agree that Albion for sure could have some features/ideas that haven could profit.loftar wrote:I'm generally interested in Albion given its seemingly more professional nature. What's good about it? What's less good about it?yozzik111 wrote:Just came back from Albion after a few weeks there. Bugged overrated bullshit.
Last time I attempted to try it, the Linux version crashed on me. Perhaps that has been fixed since.
Unfortunatly I don't have that game, cause I already know i wouldn't like it, but if anyone of you guys has some experience with it, well, it would be nice if you can share your idea about good and bad feature in your opinion.
P.S. For the op, objectively I don't think there is any better game than Haven for the sandbox/crafting MMO RPG out there. Haven has the freedom that other games don't.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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ven
- Posts: 1120
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Re: Which game should I start playing?
Items are lost forever once destroyed. Items lost in the water can often be fished out or found washed over in beaches.Jizo wrote:Isn't Haven permadeath? How about items, do u lose them permanently? That's the actually the reason why I didn't started this game yet.ven wrote:Modded rimworld is awesome.
Survivalcraft too, but its voxel based.
Haven (this game) beats both by its graphics, UI and general polishing, but it loses its survival features quickly and isn't really permadeath at the moment.
And it really depends how you define permadeath. Dying in combat has become much rarer. And once you do die, your next character is able to inherit a significant percentage of the dead character's knowledge, as well as all its credos (classes) and land ownership.
Venator
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MagicManICT
- Posts: 18435
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Re: Which game should I start playing?
I'd argue this point, but it really depends on your play style. Big village with lots of friends? Very little you can't heal up in a few days time. Playing solo or with only a few friends? Most wounds are easy to deal with, but some will take a few weeks. In that case, hit up a trading center and get what you need.DDDsDD999 wrote:The wounds you get are (usually) really easy to heal.
Nobody has said anything about Salem, and I'm not going to say anything negative. It's worth checking out, I think, but it couldn't hold my interests. Maybe it was just too much of a shift from Haven for me, or the mechanics felt "slow" in comparison (and Haven can be very slow). My one complaint was the reliance on the central town of the server. There's just not any one thing that I can put my finger on. I'll just note that it was originally developed by Seatribe with Paradox Interactive publishing it. It was dropped by Paradox, and then later sold to Mortal Moments.
Not sure I'd call them classes as you can do them all if you want, and they're more bonus than anything at a potentially steeper cost than just buying skills. When you say "classes" people think of something like WoW usually where you're locked into a subset of skills/abilities.ven wrote:credos (classes)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.