Game Development: Etch-a-Sketch

Announcements about major changes in Haven & Hearth.
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ghandhikus
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Re: Game Development: Etch-a-Sketch

Post by ghandhikus »

fallout wrote:Jorbcode?
It's not called Java, it's Jorbcode.
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Audiosmurf
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Re: Game Development: Etch-a-Sketch

Post by Audiosmurf »

fallout wrote:Mining broken??, my client? or me? or Jorbcode?
Appears to be a custom client issue. Mining functions fine in vanilla client.
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Redlaw
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Re: Game Development: Etch-a-Sketch

Post by Redlaw »

any ideas whats needed to make this gilding?

Added "Shipwreck Buttons", gilding.
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Ants
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Re: Game Development: Etch-a-Sketch

Post by Ants »

The different types of feathers all share the same model. This triggers my autism.
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Jacobian123
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Re: Game Development: Etch-a-Sketch

Post by Jacobian123 »

Redlaw wrote:any ideas whats needed to make this gilding?

Added "Shipwreck Buttons", gilding.
Flotsam, wax, linseed oil.
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2d0x
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Re: Game Development: Etch-a-Sketch

Post by 2d0x »

Jacobian123 wrote:
Redlaw wrote:any ideas whats needed to make this gilding?

Added "Shipwreck Buttons", gilding.
Flotsam, wax, linseed oil.
Yep, just need to re-open Peculiar Flotsam:

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Amanda44
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Re: Game Development: Etch-a-Sketch

Post by Amanda44 »

Implemented a building material preview. If you hold an item with a variable material over an input slot in a building project, you can see that material as applied to the preview of the building. If the slot is used to set several subparts of the building, you can drag the item along the input slot, from left to right, to see the material as applied to the various subparts.
Well, I wasn't expecting that! Brilliant! :D
As suggested in the previous patch, we have, since we perceived that it could be a welcome addition, made it so that you can now use store sketches to set the variable materials of already built buildings.
Yay! I'll be heading to the store in the morning ...
Adjusted Glue Troll's positioning when hung on walls.
Lol. :)
Made it so that you can hang Strange Crystals, All feather types, Peculiar Flotsams, Adder Fangs, Royal Toadstools, Fishy Eyeballs, Washed-up Bladderwracks, Squirrel Tails, Ropes and Chiming Bluebells on walls. Feel free to suggest more!
Could we pls hang the Chefs Pin on the wall?
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2d0x
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Re: Game Development: Etch-a-Sketch

Post by 2d0x »

Amanda44 wrote:
Made it so that you can hang Strange Crystals, All feather types, Peculiar Flotsams, Adder Fangs, Royal Toadstools, Fishy Eyeballs, Washed-up Bladderwracks, Squirrel Tails, Ropes and Chiming Bluebells on walls. Feel free to suggest more!
Could we pls hang the Chefs Pin on the wall?
Can we hang a chef and other villagers on the wall?
Excuse me, I don't speak English.
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Amanda44
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Re: Game Development: Etch-a-Sketch

Post by Amanda44 »

Lol, you'll die from over-working and no food ... :P
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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2d0x
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Re: Game Development: Etch-a-Sketch

Post by 2d0x »

Beauty requires sacrifice! ¯\_(ツ)_/¯
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