Game Development: Etch-a-Sketch

Announcements about major changes in Haven & Hearth.
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ChildhoodObesity
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Re: Game Development: Etch-a-Sketch

Post by ChildhoodObesity »

Kaios wrote:
jorb wrote:I'm (still) considering following up on this suggestion, and make palisades bashable if the claim shield is down. Let me know what you think!
What's the point other than to make hermits easy to raid and give an advantage to having a brick wall which most major factions have anyways. How about changing the siege system first???
it makes it SLIGHTLY easier xd and people arent wasting time raiding nabs/hermits anyways most big factions still have paliades
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jordancoles
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Re: Game Development: Etch-a-Sketch

Post by jordancoles »

Brick walls need some sort of use but idk if palibashing at 0 really matters... If you're seiging them to zero anyways an extra 3-4 cata shots doesnt matter a whole lot.

I'm not opposed to it anyways
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Onep
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Re: Game Development: Etch-a-Sketch

Post by Onep »

Honestly, it really just lets you loot inactive villages before everything decays. If you actively siege a claim down, whether or not you break the final wall with fist or catapult is kind of irrelevant.
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Slurmp
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Re: Game Development: Etch-a-Sketch

Post by Slurmp »

I used the previewer for a garden shed today and while the secondary blocks (for the shed doors) should show the inner color of the block, you get a preview of the bark instead.
I was gonna test another object that uses the inner color and outer color for different parts to see if it's an isolated thing or not, but I was having trouble finding one.
nezhit
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Re: Game Development: Etch-a-Sketch

Post by nezhit »

Anyone done new credo yet? What kinds of quests are there? :)
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ChildhoodObesity
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Re: Game Development: Etch-a-Sketch

Post by ChildhoodObesity »

nezhit wrote:Anyone done new credo yet? What kinds of quests are there? :)
"bring this gilding to this quest giver"
"bring a lvl 2 gilding for psych to quest giver"
"raise sewing"
"raise dex"
"raise charisma"
"craft hemp/wool/linen/nettle clothes"
"bring these clothes to quest givers"
"study seers stones/bouquet of flowers/strawdolls/feathertrinkets, bring them to quest givers"
"create a lvl 4 artifact"

shit like this
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Granger
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Re: Game Development: Etch-a-Sketch

Post by Granger »

Onep wrote:Honestly, it really just lets you loot inactive villages before everything decays.
IMHO if one can't be arsed to setup a wrecking ball then one dosn't deserve the loot.
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Gensokyo
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Re: Game Development: Etch-a-Sketch

Post by Gensokyo »

Granger wrote:
Onep wrote:Honestly, it really just lets you loot inactive villages before everything decays.
IMHO if one can't be arsed to setup a wrecking ball then one dosn't deserve the loot.
I'd like to see a spot on the map where you can setup a wrecking ball and not get it looted by someone else in less than 16 hours.
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loftar
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Re: Game Development: Etch-a-Sketch

Post by loftar »

Gensokyo wrote:I'd like to see a spot on the map where you can setup a wrecking ball and not get it looted by someone else in less than 16 hours.
Might just be me, of course, but I've done it more than once.
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Amanda44
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Re: Game Development: Etch-a-Sketch

Post by Amanda44 »

loftar wrote:
Gensokyo wrote:I'd like to see a spot on the map where you can setup a wrecking ball and not get it looted by someone else in less than 16 hours.
Might just be me, of course, but I've done it more than once.
Yep, I have too ... I've been back less than a month and have broken into three abandoned places so far. :)
Onep wrote:
Ukhata wrote:not everything should be bashable by hand.... no matter the strength...

doesn't matter how strong you are. you'll break your hand on a tree or a brick wall well before you make a decent dent in it.
Yeah, I kind of agree. I don't think walls should be bashable by hand. Wrecking balls aren't that hard to make and if a claim has gone inactive I don't see a wrecking ball being such a big deal.
This ^^ and this ...
Granger wrote: IMHO if one can't be arsed to setup a wrecking ball then one dosn't deserve the loot.
sum up my views on the subject.


that aside ...
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Thank you Loftar and Jorb. :)
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